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misc_helpers.lua
Commit message (
Expand
)
Author
Age
*
Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)
Paramat
2018-05-16
*
Add online content repository
rubenwardy
2018-04-19
*
core.rotate_node: Do not trigger after_place_node (#6900)
SmallJoker
2018-03-29
*
Allow dumping userdata (#7012)
you
2018-02-08
*
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16
*
Pointed thing to face pos: Use 'eye height' object property (#6754)
Paramat
2017-12-09
*
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2017-11-21
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
Fix Rotate Node Placement (#6424)
tenplus1
2017-09-16
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Add minetest.rgba function that returns ColorString from RGBA or RGB values
Gael-de-Sailly
2017-06-22
*
Fix sending color codes to clients that don't support them. (#5950)
red-001
2017-06-09
*
[CSM] Add function to get player privileges (#5933)
red-001
2017-06-07
*
CSM: Document forgotten functions
SmallJoker
2017-05-16
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Pointed thing to face pos: Fix crash if opening door with slab or stair
MarkuBu
2017-04-19
*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
*
Fix a type bug in colorize function
Loïc Blot
2017-03-28
*
Typo fix
Loïc Blot
2017-03-24
*
Add multiline support to colorize. (#5444)
red-001
2017-03-24
*
Block access to the `io` library
red-001
2017-03-19
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
Core.rotate_and_place: Remove unused call to get_look_pitch()
Auke Kok
2016-10-31
*
Faster insertion into table
Rui914
2016-03-06
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
Allow random menu images for subgames
sfan5
2015-07-21
*
Fix wrong replace from previous commit
est31
2015-06-02
*
Localize inside whole misc_helpers.lua
est31
2015-06-01
*
Server: announce MIN/MAX protocol version supported to serverlist. Client: ch...
est31
2015-02-18
*
Fix crash on passing false as value in table to table.copy(t)
est31
2015-02-14
*
Simplify deleteblocks chat command argument parsing
kwolekr
2015-01-15
*
Fix off-by-one error in `string:split` implementation.
Diego Martínez
2015-01-04
*
Faster string.split implementation.
Diego Martinez
2014-12-28
*
Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients...
Craig Robbins
2014-12-12
*
Fix undeclared globals in functions and shorten lines in misc_helpers.lua.
paramat
2014-12-11
*
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
SmallJoker
2014-12-06
*
Add minetest.copy_table(table) To get rid off the "table references"
SmallJoker
2014-11-27
*
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...
dvere
2014-11-25
*
Fix dump() indentation with non-tab indents
ShadowNinja
2014-11-08
*
Add last_login field to auth.txt
Ryan Newell
2014-11-08
*
Make dump's output prettier
ShadowNinja
2014-09-21
*
Add srollbar formspec element
sapier
2014-07-16
*
Rework dumping functions
ShadowNinja
2014-05-24
*
Use "core" namespace internally
ShadowNinja
2014-05-08
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