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Commit message (Expand)AuthorAge
* Add vector.combine (#11920)Lars Müller2022-05-04
* Store vector metatable in registryJude Melton-Houghton2022-03-29
* Free arguments of cancelled minetest.after() jobssfan52022-01-19
* Fix vector.from_string returning a table without vector metatableDesour2022-01-02
* Improve error message if using "/help --" (#11796)Wuzzy2021-12-01
* Move archive extraction in content store to async jobsfan52021-10-07
* Add an option `-t` to force text output in /helpPedro Gimeno2021-10-01
* Split vector.new into 3 constructorsDS2021-09-10
* Optimize vector length calculations (#11549)Lean Rada2021-08-27
* Add metatables to lua vectors (#11039)DS2021-06-04
* Add vector.to_string and vector.from_string (#10323)DS2021-04-05
* Add `math.round` and fix `vector.round` (#10803)Vincent Robinson2021-04-02
* Translate builtin (#10693)Wuzzy2021-03-05
* Replace 'minetest.' with 'core.' in builtinrubenwardy2021-02-11
* Fix minetest.is_nanLars Mueller2020-12-24
* Ability to remove minetest.after once set (#10103)tenplus12020-09-23
* Add vector.offset (#10321)DS2020-08-29
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-09
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
* Add minetest.is_creative_enabledWuzzy2020-05-29
* builtin: Move common/async_event.lua to mainmenu/async_event.luasfan52020-05-17
* Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh2020-05-13
* minetest.serialize: Reversible number serialization (#9722)HybridDog2020-04-22
* Fix some chatcommands not returning a value (#9503)Wuzzy2020-03-14
* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-06
* Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan52020-03-05
* Add table.shuffle (#8299)HybridDog2020-02-01
* Add Lua unit tests to builtin using busted (#9184)rubenwardy2020-01-18
* Add table.key_value_swap (#9248)HybridDog2020-01-04
* Fix rotate_node to return the correct itemstack.Aaron Suen2019-10-13
* Also print help commands to chat for server terminal (#8869)Tim Myers2019-09-19
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Builtin: Forward old return valuesSmallJoker2019-08-02
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-20
* Use vector.dot and vector.cross in vector.angleHybridDog2019-07-16
* Add vector.dot and vector.crossHybridDog2019-07-16
* Optimize core.after in a simple way (#8351)DS2019-03-27
* core.after: Improve assertion message (#8388)ANAND2019-03-17
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-17
* Add math.factorial (#8298)HybridDog2019-03-05
* Fix string.split returning an empty table if string starts with sepearator (#...Pierre-Yves Rollo2018-11-01
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-23
* Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)Paramat2018-05-16
* Add online content repositoryrubenwardy2018-04-19
* core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker2018-03-29
* Allow dumping userdata (#7012)you2018-02-08
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-21
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-16
* Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat2017-12-09
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-21