| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Made unknown nodes stop falling nodes properly and shorten lines | ShadowNinja | 2013-11-01 |
| * | Better snow fall, finite liquid transform, leveled nodes api | proller | 2013-07-28 |
| * | Weather support | proller | 2013-07-27 |
| * | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
| * | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
| * | Only enqueue falling nodes if they really want to fall | PilzAdam | 2013-04-05 |
| * | Add a delay to nodeupdate() | PilzAdam | 2013-04-05 |
| * | Allow falling nodes to pass through solid "buildable_to" nodes. | Splizard | 2013-03-19 |
| * | Fix spread of items in falling code | PilzAdam | 2013-01-12 |
| * | Add the group attached_node | PilzAdam | 2012-12-01 |
| * | Fix a bug in falling code where entities get stuck | PilzAdam | 2012-11-03 |
| * | Remove a useless comment | PilzAdam | 2012-10-31 |
| * | Move falling to builtin | PilzAdam | 2012-10-31 |
