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path: root/builtin/game/constants.lua
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* Customizeable max breath for players (#6411)SmallJoker2017-09-15
| | | | * Customizeable maximal breath for players
* Respect object property hp_max field for players (#6287)SmallJoker2017-08-23
| | | | | | | | | | | * Respect object property hp_max field for players This allows modders to configure the maximal HP per player * Statbars: Downscale bar to full 20 HP when exceeding this value Add default max HP for players and breath constants to builtin Document the constants * Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
| | | | | | | | Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game. Add comment in light.h requiring the constant be changed in both places. Add lighting bug warning to note in lua_api.txt. There are hundreds of mod uses of 15 which causes a lighting bug.
* Builtin: Add core.MAP_BLOCKSIZE constantTim2016-07-26
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* Improve LuaVoxelManip documentationkwolekr2015-11-07
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* Add callback parameter for core.emerge_area()kwolekr2015-11-02