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path: root/builtin/game/constants.lua
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* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
* Builtin: Add core.MAP_BLOCKSIZE constantTim2016-07-26
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Add callback parameter for core.emerge_area()kwolekr2015-11-02