aboutsummaryrefslogtreecommitdiff
path: root/builtin/game/init.lua
Commit message (Expand)AuthorAge
* Let core.get_mod_storage be called multiple times (#12572)Jude Melton-Houghton2022-07-23
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
* Reorganize some builtin functions in preparation for async envsfan52022-05-02
* Add metatables to lua vectors (#11039)DS2021-06-04
* Add player knockback on punch to builtinsfan52019-08-10
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-20
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* Use a settings object for the main settingsShadowNinja2017-05-06
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
* Introduce builtin_shared and use it to fix #4778est312016-11-16
* Builtin/profiler: Replace game profiler (#4245)Tim2016-07-12
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* minetest. to core.Rui9142015-10-31
* Remove builtin_biome.lua from builtin and add simple biome minimalparamat2015-01-11
* Temporarily set default biome in builtinkwolekr2014-12-18
* Mod profiling supportsapier2014-08-19
* Organize builtin into subdirectoriesShadowNinja2014-05-07