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misc.lua
Commit message (
Expand
)
Author
Age
*
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
*
Reorganize some builtin functions in preparation for async env
sfan5
2022-05-02
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
*
Fix incorrect error message in core.encode_png
sfan5
2021-10-22
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
*
Remove statement semicolons from a lua script
hecks
2021-08-09
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Add metatables to lua vectors (#11039)
DS
2021-06-04
*
Builtin: Translatable join, leave, profiler msgs (#11064)
Wuzzy
2021-03-19
*
Revise dynamic_add_media API to better accomodate future changes
sfan5
2021-02-01
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
*
Add luacheck to check builtin (#7895)
rubenwardy
2019-08-06
*
Builtin: Replace deprecated function calls (#7561)
SmallJoker
2018-07-17
*
Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)
ClobberXD
2018-07-09
*
Make the server status message customizable (#7357)
SmallJoker
2018-07-01
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
Add minetest.player_exists() (#5064)
rubenwardy
2017-01-18
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
*
Fix typo in core.after (#4560)
Rui
2016-10-01
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
*
Builtin: Fix check for a player object in core.check_player_privs
Tim
2016-07-26
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
Fix timer initialization.
Auke Kok
2016-04-21
*
Faster insertion into table
Rui914
2016-03-06
*
Add Lua interface to HTTPFetchRequest
Jeija
2016-02-22
*
New timer design.
Auke Kok
2016-01-29
*
Add more ways to pass data to check_player_privs
Robert Zenz
2015-10-22
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
*
Decrease minetest.after globalstep lag
HybridDog
2015-06-06
*
Add code to support raillike group names
Novatux
2015-05-12
*
Simplify deleteblocks chat command argument parsing
kwolekr
2015-01-15
*
Fix indexing error in timer processing
Zefram
2014-07-16
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07