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* Fix crash on revocation of removed privilegerubenwardy2017-09-08
* Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy2017-09-08
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04
* Remove nodeupdate and nodeupdate_singleRui2017-08-30
* Zoom: Move enabling zoom to a new player object propertyparamat2017-08-30
* Fix mistake when calling on_priv_grant/revoke, and document them (#6341)rubenwardy2017-08-29
* Lua API: Add function to deregister single biomes (#5445)zeuner2017-08-27
* Add on_grant and on_revoke callbacks (#4713)rubenwardy2017-08-26
* Check item_drop amount clientside (#6242)rubenwardy2017-08-26
* Builtin item: Tidy up (#4370)SmallJoker2017-08-24
* Respect object property hp_max field for players (#6287)SmallJoker2017-08-23
* Make dropped items colorableDániel Juhász2017-08-14
* Add slippery group for nodes (players/items slide)Wuzzy2017-08-13
* Abort if static_spawnpoint is an invalid setting instead of just giving an er...Hybrid Dog2017-08-12
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* Helper methods for hardware colorization (#5870)Dániel Juhász2017-06-24
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-20
* Improve chatcommand params consistency (#5985)Ezhh2017-06-15
* [CSM] Add function to get player privileges (#5933)red-0012017-06-07
* Remove “inf” argument from shutdown command help (#5880)Wuzzy2017-06-02
* Add /clearinv chat command (#4994)Elijah Duffy2017-05-20
* Use a settings object for the main settingsShadowNinja2017-05-06
* Player data to Database (#5475)Loïc Blot2017-04-23
* Add /fixlight chat commandDániel Juhász2017-04-22
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Hardware coloring for itemstacksDániel Juhász2017-04-08
* Move chat command handling code from C++ to Lua (#5528)red-0012017-04-08
* Map generation limit: Make per-worldparamat2017-03-27
* Change command prefix to "." and add "help" command.red-0012017-03-26
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-17
* Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-15
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-11
* Optimize item.luatenplus12017-03-10
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-04
* Fix crash that can be caused by the shutdown command. (#5292)red-0012017-02-25
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-18
* Statbars.lua: Cache enable_damage settingtenplus12017-02-18
* Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-0012017-02-18
* Add textures for air and ignore items (#5196)Wuzzy2017-02-10
* Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant2017-01-31
* core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok2017-01-23
* Add chatcommand unregister and override API (#5076)Elijah Duffy2017-01-20
* Add minetest.player_exists() (#5064)rubenwardy2017-01-18
* Improve priv descriptions (#5047)Ezhh2017-01-17
* Remove client-side chat prediction. (#5055)red-0012017-01-17
* Add staticdata parameter to add_entity (#5009)Rui2017-01-09
* builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan52017-01-09
* Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy2017-01-04