Commit message (Collapse) | Author | Age | |
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* | Added minetest.wallmounted_to_dir | Fernando Carmona Varo | 2015-10-04 |
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* | Some map border related fixes | est31 | 2015-09-29 |
| | | | | | | | | | | | | | 1. Check for entity addition success in spawn_item implementation 2. Check for success in item_drop callback, so that the player doesn't lose the item if they are outside bounds and try to drop it. 3. When existing player joins game, check that their position is inside map bounds. If not, set their position to the return value of findSpawnPos(). 4. Make findSpawnPos() respect the border 2 fixes a lua crash if a player drops an item outside map bounds. 3 fixes an assertion crash if a player leaves when being outside map bounds, and then rejoins. | ||
* | Add /emergeblocks command and core.emerge_area() Lua API | kwolekr | 2015-09-23 |
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* | Small fixes of minetest.has_feature | Rui | 2015-09-03 |
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* | Minor tweaks __builtin:falling_node | Rui | 2015-09-01 |
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* | SAPI: Track last executed mod and include in error messages | kwolekr | 2015-08-12 |
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* | Add ability to specify coordinates for /spawnentity | Marcin | 2015-07-18 |
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* | Remove reference to deprecated privilege | Craig Davison | 2015-06-14 |
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* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
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* | Decrease minetest.after globalstep lag | HybridDog | 2015-06-06 |
| | | | | | | * abort if theres no active timer * only reduce the timer.time of all timers when its necessary * move updating timers_to_add into a seperate function | ||
* | Nicer time setting logging | est31 | 2015-06-02 |
| | | | | | | | | | | Now logs ACTION[ServerThread]: player sets time to 6:03 instead of ACTION[ServerThread]: player sets time to 6:3 | ||
* | Added hour:minute format to time command | LeMagnesium | 2015-05-16 |
| | | | | | * The time command now accepts parameters in the form <hour>:<minute>, and if invoked with no parameters returns the current time in said format. | ||
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
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* | Don't crash if an item gets dropped into unloaded space | tenplus1 | 2015-05-15 |
| | | | | Items dropped into unloaded map space will crash game so here's a fix... | ||
* | Item entity merging refactor | est31 | 2015-05-15 |
| | | | | Don't ident too much, and add a comment. | ||
* | Add code to support raillike group names | Novatux | 2015-05-12 |
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* | Fix minetest.clear_* creating new LOCAL table instead of clearing the ↵ | Tomas Brod | 2015-04-26 |
| | | | | | | | | | | | existing one. On calling clear_redistered_biomes the registered_biomes table is cleared by creating a new empty table, but the pointer is not updated to point to the new one. So after calling more register_biome, the registered_biome table always contains 0 items, which is an error. Instead, the table is cleared by removing all its items so the pointer (minetest.registered_*) remains valid. | ||
* | Add reason to kicked log message and use present tense | est31 | 2015-04-05 |
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* | Radius parameter for /deleteblocks here | SmallJoker | 2015-03-05 |
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* | Add /setpassword and /clearpassword logging | est31 | 2015-02-27 |
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* | Fix unused (and so, broken) enable_rollback_recording. This option must be ↵ | Loic Blot | 2015-02-18 |
| | | | | | | reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja | ||
* | Fix minetest.item_eat's replace_with_item, fixes #2292 | rubenwardy | 2015-02-16 |
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* | Hud: Modify Y-positioning of health/breath starbars to prevent overlapping ↵ | kwolekr | 2015-02-08 |
| | | | | with Hotbar | ||
* | Prevent null concatenation when /deleteblocks is provided an incorrect format | kwolekr | 2015-01-27 |
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* | Simplify deleteblocks chat command argument parsing | kwolekr | 2015-01-15 |
| | | | | | Add optional core.pos_to_string decimal place rounding Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency | ||
* | Add ability to delete MapBlocks from map | kwolekr | 2015-01-15 |
| | | | | Also add a Lua API and chatcommand for this | ||
* | builtin: Unify register wrapper functions and wrap clear_registered_* ↵ | kwolekr | 2015-01-13 |
| | | | | functions too | ||
* | Remove builtin_biome.lua from builtin and add simple biome minimal | paramat | 2015-01-11 |
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* | Add registered_ores and registered_decorations | ShadowNinja | 2015-01-05 |
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* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
| | | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | ||
* | Temporarily set default biome in builtin | kwolekr | 2014-12-18 |
| | | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate. | ||
* | Make dropped items larger and rotate faster | Calinou | 2014-12-04 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix some undeclared global variables | Craig Davison | 2014-11-26 |
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* | Add strict module | ShadowNinja | 2014-11-19 |
| | | | | Also fix leaking globals found by it. | ||
* | Improved VoxelArea variable locality, thus performance | Wouters Dorian | 2014-11-14 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add last_login field to auth.txt | Ryan Newell | 2014-11-08 |
| | | | | Also shortens some related code and adds more parameters to string.split. | ||
* | Add a better error message when trying to teleport another player without ↵ | LeMagnesium | 2014-10-07 |
| | | | | bring privileges | ||
* | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
| | | | | Fixes: http://i.imgur.com/arAWw1i.png (middle-right) | ||
* | Fix retval of entity.get_staticdata beeing lost while profiling is enabled | sapier | 2014-08-24 |
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* | Remove buildable_to nodes without dropping item when replaced by a falling node | Casimir | 2014-08-22 |
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* | Mod profiling support | sapier | 2014-08-19 |
| | | | | | | | | | Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel) | ||
* | Rework texture generating code, add texture grouping via ( ... ) | sfan5 | 2014-07-29 |
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* | Fix indexing error in timer processing | Zefram | 2014-07-16 |
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* | Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 | Novatux | 2014-07-13 |
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* | New feature: drop a item instead a stack while... | Lord89James | 2014-06-10 |
| | | | | sneaking | ||
* | Allow custom liquids to have drops | sfan5 | 2014-06-08 |
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* | Add success and output return values to chat commands | ShadowNinja | 2014-05-28 |
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* | Add item eat callback | rubenwardy | 2014-05-26 |
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* | Sort commands and privs alphabetically in '/help'. | Diego Martinez | 2014-05-24 |
| | | | | Also make a stray variable local. | ||
* | Item entity stacks merge on the ground. | RealBadAngel | 2014-05-23 |
| | | | | Add TTL to item entities. |