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Commit message (Expand)AuthorAge
* Fix some chatcommands not returning a value (#9503)Wuzzy2020-03-14
* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy2020-03-05
* Move core.get_connected_players() implementation to C++sfan52020-02-23
* Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...Wuzzy2020-02-22
* Builtin: Fix error by digging unknown nodesSmallJoker2020-02-16
* Convert sound_play uses in builtin to ephemeralsfan52020-02-01
* Let node 'place' and 'dug' sounds be heard by other playerssfan52020-02-01
* Fix item eat sound not played if last item (#9239)Wuzzy2019-12-24
* /privs: Delimit output list of privs with commas (#9224)ANAND2019-12-20
* Builtin: Make dropped light_source nodes glow (#9200)Wuzzy2019-12-19
* Make core.item_place_node return position of placed node. (#7713)Bluebird2019-12-18
* Correct documentation around minetest.item_placesfan52019-12-16
* Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND2019-11-25
* Improve documentation around banning (#9088)sfan52019-11-05
* Builtin: Improve /clearobjects message (#9084)Alistair Findlay2019-11-02
* Change some usages of "deprecated" to "obsolete" (#9062)random-geek2019-10-29
* Merge pull request #8166 from Warr1024/fix7020Warr10242019-10-05
* Allow grep-ing for on_grant and on_revoke (#8958)DS2019-09-29
* Rename "private messages" to "direct messages" (#8971)Hugo Locurcio2019-09-22
* Punchwear (improved) (#8959)sfan52019-09-22
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
* Force item entities out of solid nodes (simpler) (#8885)sfan52019-09-04
* Fix default hand definition not using wieldhand.pngWuzzy2019-08-23
* Add player knockback on punch to builtinsfan52019-08-10
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Fix usage of wrong variable in builtin chat command handling (#8762)Beha2019-08-07
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Group "immortal" also protects players from damageWuzzy2019-08-01
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-27
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-20
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-14
* Save forceloaded blocks file periodically (#8535)Thomas Rudin2019-06-10
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-06
* builtin/../register.lua: Abort make_wrap_deregistration if param is invalidANAND2019-05-04
* Add sounds for falling and attached nodes (#7719)DS2019-03-05
* Statbars: Reduce initial update intervalSmallJoker2019-02-12
* Remove incorrect feature flag (#8086)Paul Ouellette2019-01-19
* Add eat sound (#7956)Wuzzy2018-12-10
* Rename hasprivs command to haspriv (#7860)Ezhh2018-11-13
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* get_node_drops: Make empty drop return empty table (#7592)tenplus12018-08-30
* Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618)zeuner2018-08-12
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-05
* Builtin: Replace deprecated function calls (#7561)SmallJoker2018-07-17
* Check if player exists on use of /privs (#7554)ClobberXD2018-07-16
* core.spawn_falling_node: Keep metadata (#7476)SmallJoker2018-07-09
* Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)ClobberXD2018-07-09
* Make the server status message customizable (#7357)SmallJoker2018-07-01
* Log usage of /pulverize (#7503)Anand S2018-06-30