Commit message (Collapse) | Author | Age | |
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* | Add player knockback on punch to builtin | sfan5 | 2019-08-10 |
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* | Allow customizing chat message format (#8529) | ANAND | 2019-08-08 |
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* | Fix usage of wrong variable in builtin chat command handling (#8762) | Beha | 2019-08-07 |
| | | | | This was introduced in commit 8e75785 and resulted in chat commands not returning their output text. | ||
* | Add luacheck to check builtin (#7895) | rubenwardy | 2019-08-06 |
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* | Group "immortal" also protects players from damage | Wuzzy | 2019-08-01 |
| | | | | | | | | | | Document new meaning of immortal=1 for players Disable breathing if player is immortal Hide builtin statbars if player immortal (delayed) Co-authored-by: ClobberXD <ClobberXD@gmail.com> | ||
* | Check for 'action' field in ABMs & LBMs | SmallJoker | 2019-07-27 |
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* | Add /help formspec for commands and privileges (#8385) | SmallJoker | 2019-07-20 |
| | | | | | * Trigger for 'all' as well * Add description textarea, double-click to copy | ||
* | Docs: Clarify where to check for 'protection_bypass' (#8675) | SmallJoker | 2019-07-14 |
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* | Save forceloaded blocks file periodically (#8535) | Thomas Rudin | 2019-06-10 |
| | | | | | saves the forceloaded blocks periodically. checks every 10 seconds if the forceloaded blocks got changed in-game and persists them on-disk if that's the case | ||
* | HTTP API: Allow binary downloads and headers (#8573) | SmallJoker | 2019-06-06 |
| | | | | Add minetest.features.httpfetch_binary_data | ||
* | builtin/../register.lua: Abort make_wrap_deregistration if param is invalid | ANAND | 2019-05-04 |
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* | Add sounds for falling and attached nodes (#7719) | DS | 2019-03-05 |
| | | | | | | | | | * Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs | ||
* | Statbars: Reduce initial update interval | SmallJoker | 2019-02-12 |
| | | | | | | Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods. | ||
* | Remove incorrect feature flag (#8086) | Paul Ouellette | 2019-01-19 |
| | | | And document the versions that introduced the features. | ||
* | Add eat sound (#7956) | Wuzzy | 2018-12-10 |
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* | Rename hasprivs command to haspriv (#7860) | Ezhh | 2018-11-13 |
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* | Add core.remove_detached_inventory (#7684) | SmallJoker | 2018-10-10 |
| | | | | Breaks backwards compatibility for good Bump protocol version | ||
* | get_node_drops: Make empty drop return empty table (#7592) | tenplus1 | 2018-08-30 |
| | | | This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {} | ||
* | Feature check for commit ac4884c3d677ef51bcce47f95ccd49d874022692 (#7618) | zeuner | 2018-08-12 |
| | | | adds `entity_independent_selectionbox` to minetest.features | ||
* | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch | 2018-08-05 |
| | | | | * Replace auth.txt with SQLite auth database | ||
* | Builtin: Replace deprecated function calls (#7561) | SmallJoker | 2018-07-17 |
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* | Check if player exists on use of /privs (#7554) | ClobberXD | 2018-07-16 |
| | | | | * /privs: Check if player exists | ||
* | core.spawn_falling_node: Keep metadata (#7476) | SmallJoker | 2018-07-09 |
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* | Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540) | ClobberXD | 2018-07-09 |
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* | Make the server status message customizable (#7357) | SmallJoker | 2018-07-01 |
| | | | | Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status` | ||
* | Log usage of /pulverize (#7503) | Anand S | 2018-06-30 |
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* | Add hasprivs chat command (#7336) | Anand S | 2018-06-12 |
| | | | | | Require 'basic_privs' priv Only the online players are listed. | ||
* | Fix the /shutdown command (#7431) | SmallJoker | 2018-06-11 |
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* | Fix typo (GH#7421) | number Zero | 2018-06-10 |
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* | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | 2018-06-06 |
| | | | | | * CSM/SSM: Add on_mods_loaded callback | ||
* | Fix missing ignore textures (#7326) | you | 2018-05-20 |
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* | Small usage changes for air and ignore items (#7305) | Wuzzy | 2018-05-20 |
| | | | | | | * Remove “you hacker you!” from node description * Prevent placement of ignore in builtin * Prevent giving of "unknown" explicitly | ||
* | Builtin auth handler: Speed up file writing (#7252) | SmallJoker | 2018-04-19 |
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* | Add player inventory callbacks | SmallJoker | 2018-04-02 |
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* | ObjectRef: Add add_velocity() (#3208) | you | 2018-03-31 |
| | | | | Allow changing the velocity of objects relatively to their current velocity | ||
* | core.rotate_node: Do not trigger after_place_node (#6900) | SmallJoker | 2018-03-29 |
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* | Optional alpha channel support for entities | stujones11 | 2018-03-29 |
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* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
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* | is_area_protected: Rename from intersects_protection (#7073) | SmallJoker | 2018-02-25 |
| | | | | | | * is_area_protected: Rename from intersects_protection Return first protected position Clarify docs: Mods may overwrite the function | ||
* | /shutdown can't do countdown when using reconnect and/or shutdown message ↵ | dopik | 2018-02-19 |
| | | | | | (#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage. | ||
* | Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393) | you | 2018-02-18 |
| | | | minetest.override_item still passes to core | ||
* | Add `on_auth_fail` callback (#7039) | red-001 | 2018-02-15 |
| | | | Called when a client fails to supply the correct password for the account it's attempting to login as. | ||
* | Item entity: Delete in 'ignore' nodes | paramat | 2018-02-13 |
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* | Falling.lua: Delete falling node entities on contact with 'ignore' | paramat | 2018-02-13 |
| | | | | | | Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes. | ||
* | Add minetest.is_player (#7013) | you | 2018-02-05 |
| | | | | | | * Add minetest.is_player * First use for is_player | ||
* | Item entity: Prevent motion in ignore nodes | paramat | 2018-02-05 |
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* | Add kill chat command (#6992) | Wuzzy | 2018-02-04 |
| | | | Replace minetest.* with core.* in 1 file | ||
* | Make chat command + privilege help slightly more accurate (#6964) | Wuzzy | 2018-01-29 |
| | | | | | | | | | | * Make chat command help slightly more accurate * Slightly more accurate privilege help * Simplify command/priv help * More command/priv help tweaks | ||
* | Intersects_protection(): Move from Minetest Game to builtin (#6952) | Paramat | 2018-01-23 |
| | | | | | A useful function that applies 'core.is_protected()' to a 3D lattice of points evenly spaced throughout a defined volume, with a parameter for the maximum spacing of points. | ||
* | Add callback to preserve node metadata as item metadata | ashtrayoz | 2017-12-14 |
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