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Author
Age
...
*
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-14
*
VoxelArea: faster iter function (#4490)
HybridDog
2016-10-08
*
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-10-03
*
Forceloading: Transient forceloads
raymoo
2016-10-03
*
Fix typo in core.after (#4560)
Rui
2016-10-01
*
Builtin: Change error to warning for light_source > 14
paramat
2016-09-21
*
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
paramat
2016-09-17
*
Add minetest.unregister_item and minetest.register_alias_force
paly2
2016-09-08
*
Builtin: Disallow registering users with the same name
SmallJoker
2016-08-29
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
*
Zooming the camera requires the 'zoom' privilege
Ben Deutsch
2016-08-10
*
Builtin: Add core.MAP_BLOCKSIZE constant
Tim
2016-07-26
*
Builtin: Fix check for a player object in core.check_player_privs
Tim
2016-07-26
*
Builtin/profiler: Replace game profiler (#4245)
Tim
2016-07-12
*
Builtin/game/item: Add `place_param2` nodedef field
Auke Kok
2016-06-17
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
protection_bypass priv can now be revoked in singleplayer (#4169)
Sokomine
2016-05-30
*
Item entities: Don't show description as infotext
paramat
2016-05-22
*
Add on_punchnode callback
Wayward One
2016-05-17
*
Avoid teleporting player if /teleport coords are out-of-range
tenplus1
2016-04-29
*
Builtin: Add basic_privs setting
rubenwardy
2016-04-28
*
Fix timer initialization.
Auke Kok
2016-04-21
*
falling: walk 4 additional diagonally down directions.
Auke Kok
2016-04-20
*
Convert nodeupdate to non-recursive
Auke Kok
2016-04-11
*
stop falling.lua error
tenplus1
2016-03-29
*
Falling: Set acceleration on step again
Rui
2016-03-25
*
Make `options` local here.
Auke Kok
2016-03-24
*
Builtin/game/falling: Re-add comma removed by recent commit
paramat
2016-03-19
*
Set acceleration only once in falling node
Rui914
2016-03-19
*
Introduce "protection_bypass" privilege.
Auke Kok
2016-03-11
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
*
Add AreaStore custom ID API
ShadowNinja
2016-03-07
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
*
Faster insertion into table
Rui914
2016-03-06
*
Add Lua interface to HTTPFetchRequest
Jeija
2016-02-22
*
Initialize facedir and wallmounted tables only once.
Diego Martinez
2016-02-11
*
Log /clearobjects mode
Kahrl
2016-02-11
*
Add '/clearobjects quick'
Kahrl
2016-02-11
*
Add admin command which says who the administator is for the server.
Splizard
2016-02-04
*
New timer design.
Auke Kok
2016-01-29
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
*
Liquids: Flow into and destroy 'floodable' nodes
paramat
2016-01-07
*
Fix missing localization for obj
HybridDog
2015-12-20
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Simplify regex used in check_modname_prefix and other improvements.
Robert Zenz
2015-11-24
*
Log static_spawn error only once
Rui
2015-11-21
*
Add the player name to dropped items
Robert Zenz
2015-11-12
*
Improve LuaVoxelManip documentation
kwolekr
2015-11-07
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
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