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* falling: walk 4 additional diagonally down directions.Auke Kok2016-04-20
* Convert nodeupdate to non-recursiveAuke Kok2016-04-11
* stop falling.lua errortenplus12016-03-29
* Falling: Set acceleration on step againRui2016-03-25
* Make `options` local here.Auke Kok2016-03-24
* Builtin/game/falling: Re-add comma removed by recent commitparamat2016-03-19
* Set acceleration only once in falling nodeRui9142016-03-19
* Introduce "protection_bypass" privilege.Auke Kok2016-03-11
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add AreaStore custom ID APIShadowNinja2016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Faster insertion into tableRui9142016-03-06
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-11
* Log /clearobjects modeKahrl2016-02-11
* Add '/clearobjects quick'Kahrl2016-02-11
* Add admin command which says who the administator is for the server.Splizard2016-02-04
* New timer design.Auke Kok2016-01-29
* Show infotext with description for item entitiesRealBadAngel2016-01-18
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Fix missing localization for objHybridDog2015-12-20
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Simplify regex used in check_modname_prefix and other improvements.Robert Zenz2015-11-24
* Log static_spawn error only onceRui2015-11-21
* Add the player name to dropped itemsRobert Zenz2015-11-12
* Improve LuaVoxelManip documentationkwolekr2015-11-07
* Add callback parameter for core.emerge_area()kwolekr2015-11-02
* minetest. to core.Rui9142015-10-31
* Check if hitter has inventory when punching itemBlockMen2015-10-25
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* Refactor loggingShadowNinja2015-10-14
* Localize digprop_err functionRui2015-10-12
* Added minetest.wallmounted_to_dirFernando Carmona Varo2015-10-04
* Some map border related fixesest312015-09-29
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* Small fixes of minetest.has_featureRui2015-09-03
* Minor tweaks __builtin:falling_nodeRui2015-09-01
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Add ability to specify coordinates for /spawnentityMarcin2015-07-18
* Remove reference to deprecated privilegeCraig Davison2015-06-14
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Decrease minetest.after globalstep lagHybridDog2015-06-06
* Nicer time setting loggingest312015-06-02
* Added hour:minute format to time commandLeMagnesium2015-05-16
* Add minetest.register_on_punchplayerBrandon2015-05-15
* Don't crash if an item gets dropped into unloaded spacetenplus12015-05-15
* Item entity merging refactorest312015-05-15
* Add code to support raillike group namesNovatux2015-05-12
* Fix minetest.clear_* creating new LOCAL table instead of clearing the existin...Tomas Brod2015-04-26
* Add reason to kicked log message and use present tenseest312015-04-05