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Commit message (
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Author
Age
...
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Fix missing ignore textures (#7326)
you
2018-05-20
*
Small usage changes for air and ignore items (#7305)
Wuzzy
2018-05-20
*
Builtin auth handler: Speed up file writing (#7252)
SmallJoker
2018-04-19
*
Add player inventory callbacks
SmallJoker
2018-04-02
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
*
core.rotate_node: Do not trigger after_place_node (#6900)
SmallJoker
2018-03-29
*
Optional alpha channel support for entities
stujones11
2018-03-29
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
is_area_protected: Rename from intersects_protection (#7073)
SmallJoker
2018-02-25
*
/shutdown can't do countdown when using reconnect and/or shutdown message (#7...
dopik
2018-02-19
*
Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)
you
2018-02-18
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Item entity: Delete in 'ignore' nodes
paramat
2018-02-13
*
Falling.lua: Delete falling node entities on contact with 'ignore'
paramat
2018-02-13
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Item entity: Prevent motion in ignore nodes
paramat
2018-02-05
*
Add kill chat command (#6992)
Wuzzy
2018-02-04
*
Make chat command + privilege help slightly more accurate (#6964)
Wuzzy
2018-01-29
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
*
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker
2017-12-12
*
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06
*
Make core.auth_table private and structure builtin/auth.lua
sfan5
2017-12-01
*
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-24
*
Sounds: Add falling node sounds
Auke Kok
2017-11-14
*
Make use of safe file writing in auth handler (fixes #6576)
sfan5
2017-11-08
*
Item entities: Enable item collision detection for sudden movement
DTA7
2017-11-06
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Do not grant all privs to the admin - changes game behavior (#6460)
lhofhansl
2017-10-07
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Item drop: Tune to land exactly 2 nodes away with level view (#6410)
Paramat
2017-09-13
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Fix dropped item look (#6370)
you
2017-09-11
*
Fix crash on revocation of removed privilege
rubenwardy
2017-09-08
*
Prevent /spawnentity from spawning unknown entity (#6388)
Wuzzy
2017-09-08
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Remove nodeupdate and nodeupdate_single
Rui
2017-08-30
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
*
Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
*
Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
*
Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
*
Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
*
Make dropped items colorable
Dániel Juhász
2017-08-14
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
*
Abort if static_spawnpoint is an invalid setting instead of just giving an er...
Hybrid Dog
2017-08-12
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
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