index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
builtin
/
item_entity.lua
Commit message (
Collapse
)
Author
Age
*
Fix pickup of dropped items when the player only takes a part of them
PilzAdam
2013-03-03
|
*
Drop nodes as items when dugged and no room in inventory and dont remove ↵
PilzAdam
2013-02-21
|
|
|
|
dropped items when no room in inventory
*
Fix item entity's collision with nodeboxes
jordan4ibanez
2012-12-15
|
*
Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-27
|
|
|
|
This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
*
Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-11-26
|
*
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
|
*
Check whether node is known before reading definition in ↵
Perttu Ahola
2012-07-21
|
|
|
|
__builtin:item:on_step()
*
Fix super-small size of regular item entities
Perttu Ahola
2012-04-04
|
*
Fix dropped nodeitem visuals
Perttu Ahola
2012-04-04
|
*
Implement dropped items as LuaEntities; leave the old ones as is for ↵
Perttu Ahola
2012-04-01
compatibility