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builtin
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item_entity.lua
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Author
Age
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Fix pickup of dropped items when the player only takes a part of them
PilzAdam
2013-03-03
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Drop nodes as items when dugged and no room in inventory and dont remove ↵
PilzAdam
2013-02-21
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dropped items when no room in inventory
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Fix item entity's collision with nodeboxes
jordan4ibanez
2012-12-15
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Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-27
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This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
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Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-11-26
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Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
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Check whether node is known before reading definition in ↵
Perttu Ahola
2012-07-21
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__builtin:item:on_step()
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Fix super-small size of regular item entities
Perttu Ahola
2012-04-04
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Fix dropped nodeitem visuals
Perttu Ahola
2012-04-04
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Implement dropped items as LuaEntities; leave the old ones as is for ↵
Perttu Ahola
2012-04-01
compatibility