Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Allow for Game-Specific Menu Music (#11241) | ExeVirus | 2021-11-22 |
| | |||
* | Replace 'minetest.' with 'core.' in builtin | rubenwardy | 2021-02-11 |
| | |||
* | Add dependency resolution to ContentDB (#9997) | rubenwardy | 2020-12-23 |
| | |||
* | Give unnamed world names incrementing numbers. Format 'world<number>' (#10247) | Paramat | 2020-10-13 |
| | | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you. | ||
* | Mapgen Flat: Add caverns, disabled by default (#9913) | Paramat | 2020-08-05 |
| | | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds. | ||
* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 |
| | |||
* | Add mapgen settings to world creation dialog (#9254) | Wuzzy | 2020-05-12 |
| | |||
* | Add allowed_mapgens option in game.conf. (#9263) | Wren Turkal | 2020-04-06 |
| | | | | | | | | The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest. | ||
* | Fix undeclared global warning because of _ (#8798) | DS | 2019-08-14 |
| | |||
* | Add luacheck to check builtin (#7895) | rubenwardy | 2019-08-06 |
| | |||
* | Make advanced settings noiseparams strings translatable (#8062) | Wuzzy | 2019-01-20 |
| | | | Various minor language improvements in settingtypes.txt. | ||
* | Add online content repository | rubenwardy | 2018-04-19 |
| | | | | Replaces mods and texture pack tabs with a single content tab | ||
* | Rename 'subgame' to 'game' | paramat | 2018-03-13 |
| | |||
* | Fix error if setting menu_last_game is not a valid game | nOOb3167 | 2017-12-22 |
| | |||
* | Give subgames the ability to disallow specific mapgens (#6792) | Ezhh | 2017-12-16 |
| | |||
* | Make world creation menu automatically generate a random world name (#6257) | lisacvuk | 2017-08-18 |
| | | | | | | * Make world creation menu automatically generate a name. * Name is now initialy empty, and generated if player tries to create a world without a name. | ||
* | Use a settings object for the main settings | ShadowNinja | 2017-05-06 |
| | | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table. | ||
* | Mainmenu: Standardize the menu button order and sizes | SmallJoker | 2016-04-28 |
| | |||
* | Fix map_seed not changed when creating a new world after login to another | fz72 | 2015-02-18 |
| | |||
* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
| | | | | blobs | ||
* | Add notice when only minimal is installed | rubenwardy | 2014-10-28 |
| | |||
* | Formspec escape fixed seen in world creation menu | ShadowNinja | 2014-08-05 |
| | |||
* | Remove indev mapgen | proller | 2014-07-12 |
| | |||
* | Remove math mapgen | proller | 2014-07-12 |
| | |||
* | Add formspec toolkit and refactor mainmenu to use it | sapier | 2014-05-16 |
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews |