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path: root/builtin/mainmenu/tab_server.lua
Commit message (Collapse)AuthorAge
* Mainmenu: Refactor tab UI codeRui9142016-04-08
| | | | | | - Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
* Fix remnant bugs on mainmenujp2015-07-10
| | | | | - Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists
* Set server_announce to world.mt and respect modes when changing subgameSokomine2015-07-02
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* Fix single click world selectest312015-06-30
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* Fix bugs in mainmenujeanpatrick.guerrero@gmail.com2015-06-30
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* Save creative_mode and enable_damage setting for each world in world.mtfz722015-03-18
| | | | Create Parameters on world initialisation and set settings of old worlds
* Remove vertlabels from main menu and relayout a bitKahrl2014-12-13
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* Always escape user provided data in mainmenu fieldsKahrl2014-12-08
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* Fix a bunch of small bugs due to mainmenu cleanupsapier2014-05-24
| | | | | | | Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
* Fix singleplayer dialogs missing game customizationsapier2014-05-17
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* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews