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path: root/builtin/mainmenu/tab_settings.lua
Commit message (Collapse)AuthorAge
* Use a settings object for the main settingsShadowNinja2017-05-06
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-05
| | | | | | | | * Save minetest screen width/height options when modified * Add autosave_screensize setting (default true) * Fix @SmallJoker comments
* Add keyword based search to serverlistred-0012017-01-15
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* Android: Re-add button to remove singleplayer worldest312016-05-14
| | | | Fixes #4120.
* Mainmenu: don't show change keys dialog on androidest312016-05-13
| | | | | | | | | | | | The change keys dialog can't be left. It doesn't make much sense to show it on Android in the first place, therefore disable it, just like commit aed70cb0b652d6cb2272e7b94cd56671b3df6239 'Disable sound and key binding settings in "pause" menu on android' has disabled it for the esc menu. Fixes #4115.
* Mainmenu: Refactor tab UI codeRui9142016-04-08
| | | | | | - Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
* Settings Tab: Regroup dropdown datas in tablesJean-Patrick Guerrero2016-03-06
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* Update settings tab + some misc. clean-upJean-Patrick Guerrero2016-03-05
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* Restore simple settings tab and add advanced settings as dialogBlockMen2016-02-21
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* Fix error message in settings tab overlapping 'save' buttonRogier2016-01-16
| | | | | | | | | | The save button is now fully functional again when an error message is shown. After an invalid value is entered in the settings tab dialog, the GUI label for the error message that is shown was partly overlapping the 'save' button, so that the top half of the button could not be clicked on.
* Fix the checking of flags values in the settings tabRogier2016-01-10
| | | | | | | | | | | | Changes: - Accept setting an empty flags-type value in the settings tab if the variable specification permits it - Don't accept substrings of flag values E.g. with values: 'one,two,three', 'hree', 'w', etc. used to be accepted. Not any more - Don't accept flags with random pattern-matching special characters E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used to be accepted. Not any more.
* Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-10
| | | | | | - Accept numbers prefixed with '+' - Accept multiple spaces instead of just a single one where spaces are expected - Allow flags to have an empty default value
* Settings tab: add v3f typeest312015-11-08
| | | | | Add the v3f type, currently is just a nice placeholder for string. Currently undocumented, on wish of @PilzAdam, to support future changes.
* Fix parameter passing to gettext callPilzAdam2015-10-25
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* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25
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* Fix setting commentsPilzAdam2015-10-24
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* Don't allow games or mods to add secure. settingsPilzAdam2015-10-24
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* Improve Lua settings menuPilzAdam2015-10-24
| | | | | | | | | | | | * Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
* Display sane output for empty descriptionsest312015-10-18
| | | | | | | | | | According to its man page, the function gettext(3) "may return a nonempty string" when msgid is "". This commit fixes a bug where the comment "" for some settings caused gettext to return a "nonempty string", in this case header info of the po file.
* New settings tab contain all possible settingsPilzAdam2015-10-17
| | | | | Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
* Add viewing range GUI settingkilbith2015-10-06
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* Minor tweaks handle_settings_buttonsRui9142015-09-14
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* Fix FSAA dropdown option reset after changing another dropdown optionjeanpatrick.guerrero@gmail.com2015-07-25
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* Remove drivers dropdown in the settings tabkilbith2015-07-25
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* Add antialiasing UI settingMark Schreiber2015-07-18
| | | | | | | | | The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
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* Allow filter and mipmap drop down menues to be translatedCraig Robbins2015-01-21
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* Reorganize supported video driver query mechanismskwolekr2015-01-18
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* Revert "Fix style on settings tab"kwolekr2015-01-18
| | | | This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
* Fix style on settings tabjeanpatrick.guerrero@gmail.com2015-01-18
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* Add missing return value for filter/mipmap dropdown in mainmenukilbith2015-01-15
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* Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com2015-01-15
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* Remove vertlabels from main menu and relayout a bitKahrl2014-12-13
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* Simplify loading of Android version of menuShadowNinja2014-11-20
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* Add optional framed glasslike drawtypeBlockMen2014-10-02
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* Fix wrong video_driver setting when changing in mainmenuSmallJoker2014-09-21
| | | | Fixes issue with direct3d(8|9)
* Add video driver selection to settings menu (based uppon idea from ↵sapier2014-08-23
| | | | webdesigner97)
* Add srollbar formspec elementsapier2014-07-16
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Fix bounding rect for formspec elements label vertlabel and checkboxessapier2014-06-18
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* Re-add missing shaders setting. (Generate normalmaps)RealBadAngel2014-06-04
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* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews