Commit message (Collapse) | Author | Age | |
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* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
| | | | Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Load system-wide texture packs too (#10791) | Zughy | 2021-01-21 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Local tab: rename 'Configure' to 'Select Mods' (#10779) | Zughy | 2021-01-20 |
| | | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | ContentDB: Ignore content not installed from ContentDB | rubenwardy | 2021-01-16 |
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* | Sanitize server IP field in mainmenu (#10793) | Zughy | 2021-01-10 |
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* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | "Browse online content" formspec improvement (#10756) | Zughy | 2021-01-02 |
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* | Display Minetest header when menu_last_game value isn't available anymore ↵ | Zughy | 2020-12-28 |
| | | | | (#10751) | ||
* | Add dependency resolution to ContentDB (#9997) | rubenwardy | 2020-12-23 |
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* | MainMenu: Add clear button and icon for search input (#10363) | Andrey | 2020-12-19 |
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* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
| | | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
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* | Give unnamed world names incrementing numbers. Format 'world<number>' (#10247) | Paramat | 2020-10-13 |
| | | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you. | ||
* | Improve layout of main menu 'local' tab (#10366) | Paramat | 2020-09-29 |
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* | Remove "generate normal maps" feature (#10313) | hecks | 2020-09-14 |
| | | | | | Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it | ||
* | Android: drop simple MainMenu (#10227) | Maksim | 2020-08-27 |
| | | | | The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion. | ||
* | ContentDB: Add Update All and download queuing (#9995) | rubenwardy | 2020-08-17 |
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* | Mapgen Flat: Add caverns, disabled by default (#9913) | Paramat | 2020-08-05 |
| | | | | Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds. | ||
* | Fix incorrect view URL for games | rubenwardy | 2020-07-28 |
| | | | | | | | package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View. | ||
* | Fix ContentDB menu icons not appearing on Windows | sfan5 | 2020-07-08 |
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* | Fix incorrect extension used for ContentDB thumbnails | rubenwardy | 2020-06-06 |
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* | Add HTTP API to main menu (#9998) | rubenwardy | 2020-06-06 |
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* | Add buttons to ContentDB in game bar and configure world (#9944) | rubenwardy | 2020-06-04 |
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* | Update ContentDB dialog (#9949) | rubenwardy | 2020-05-29 |
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* | Make ContentDB downloads not block the UI (#9948) | rubenwardy | 2020-05-27 |
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* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 |
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* | Add engine version string to ContentDB API request (#9890) | rubenwardy | 2020-05-24 |
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* | builtin: Move common/async_event.lua to mainmenu/async_event.lua | sfan5 | 2020-05-17 |
| | | | | It only works in the context of the mainmenu. | ||
* | Add core.open_url() to main menu API (#8592) | rubenwardy | 2020-05-17 |
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* | Add mapgen settings to world creation dialog (#9254) | Wuzzy | 2020-05-12 |
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* | Fix delayed error message in start game tab | rubenwardy | 2020-04-12 |
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* | Add allowed_mapgens option in game.conf. (#9263) | Wren Turkal | 2020-04-06 |
| | | | | | | | | The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest. | ||
* | Update credits for 5.2.0 (#9593) | rubenwardy | 2020-04-05 |
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* | Add comments for translators (#9510) | Wuzzy | 2020-03-20 |
| | | | | | * Add translator comments for "special" strings * Add translator comments for some "tricky" strings | ||
* | Cleanup global namespace pollution in builtin (#9451) | Wuzzy | 2020-03-06 |
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* | Fix luacheck errors | rubenwardy | 2019-12-07 |
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* | All settings: Fix missing flags checkbox caused by 'possible flags' order ↵ | Muhammad Rifqi Priyo Susanto | 2019-09-27 |
| | | | | | | (#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency. | ||
* | Automatically enable depends of mods when enabling the mods in the world ↵ | HybridDog | 2019-09-26 |
| | | | | | | config menu (#3473) | ||
* | 'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847) | Muhammad Rifqi Priyo Susanto | 2019-09-01 |
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* | Fix undeclared global warning because of _ (#8798) | DS | 2019-08-14 |
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* | Add luacheck to check builtin (#7895) | rubenwardy | 2019-08-06 |
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* | Add styles to most elements | rubenwardy | 2019-08-03 |
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* | Add style[] tag with button support | rubenwardy | 2019-08-03 |
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* | Use CDB author and name in installed package's config (#8550) | Paul Ouellette | 2019-06-10 |
| | | | | They are used for tracking the package, so should match ContentDB. | ||
* | Remove modstore leftovers. Fix core.show_path_select_dialog documentation ↵ | DS | 2019-06-07 |
| | | | | | (#8572) This was forgotten in #5852. | ||
* | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) | Paramat | 2019-03-27 |
| | | | | | | | | Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2. | ||
* | World config: Make depends easier to read (#7396) | HybridDog | 2019-03-07 |
| | | | | | | | | | | | | * Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks | ||
* | Hide uninstall package button on unmodifiable paths (#8255) | rubenwardy | 2019-03-05 |
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* | Update minetest.conf.example and settings_translation_file.cpp (#8278) | Paramat | 2019-02-23 |
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