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Commit message (Collapse)AuthorAge
* Add video driver selection to settings menu (based uppon idea from ↵sapier2014-08-23
| | | | webdesigner97)
* Fix caption of config mods button (simple menu)sapier2014-08-19
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* Fix mainmenu game initialisationBlockMen2014-08-14
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* Formspec escape fixed seen in world creation menuShadowNinja2014-08-05
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* Add srollbar formspec elementsapier2014-07-16
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* Remove proller from creditsproller2014-07-12
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* Remove indev mapgenproller2014-07-12
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* Remove math mapgenproller2014-07-12
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* Add support for Android 2.3+sapier2014-06-29
| | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
* Fix menu crash due to lack of favourites listsapier2014-06-22
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* Support for scalable font and gui elementssapier2014-06-22
| | | | | Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
* Fix broken serverdescription in multiplayer tabsapier2014-06-19
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* Fix bounding rect for formspec elements label vertlabel and checkboxessapier2014-06-18
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* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
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* Re-add missing shaders setting. (Generate normalmaps)RealBadAngel2014-06-04
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* Fix a bunch of small bugs due to mainmenu cleanupsapier2014-05-24
| | | | | | | Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
* Fix singleplayer dialogs missing game customizationsapier2014-05-17
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* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
| | | | | Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
* Use "core" namespace internallyShadowNinja2014-05-08
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* Organize builtin into subdirectoriesShadowNinja2014-05-07