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* Settings tab: add v3f typeest312015-11-08
| | | | | Add the v3f type, currently is just a nice placeholder for string. Currently undocumented, on wish of @PilzAdam, to support future changes.
* minetest. to core.Rui9142015-10-31
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* Fix parameter passing to gettext callPilzAdam2015-10-25
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* Credits: Remove my nameRui2015-10-25
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* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25
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* Fix setting commentsPilzAdam2015-10-24
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* Don't allow games or mods to add secure. settingsPilzAdam2015-10-24
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* Better gettext support for protocol version mismatch messagesest312015-10-24
| | | | | Previously, xgettext failed to resolve the dynamic call. Thanks to @JakubVanek for pointing this out.
* Improve Lua settings menuPilzAdam2015-10-24
| | | | | | | | | | | | * Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
* Display sane output for empty descriptionsest312015-10-18
| | | | | | | | | | According to its man page, the function gettext(3) "may return a nonempty string" when msgid is "". This commit fixes a bug where the comment "" for some settings caused gettext to return a "nonempty string", in this case header info of the po file.
* New settings tab contain all possible settingsPilzAdam2015-10-17
| | | | | Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
* Add viewing range GUI settingkilbith2015-10-06
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* Minor tweaks handle_settings_buttonsRui9142015-09-14
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* Change my emailRui9142015-09-03
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* Credits tab: fix accidental merger of two contributorsest312015-08-31
| | | | Fixes #3125
* Use gettext to "None" of texture pack listRui9142015-08-25
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* Remove some emails from credits tabkwolekr2015-08-19
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* Update credits tabkwolekr2015-08-19
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* Client: disable mmdb modstoreest312015-08-19
| | | | | The service isn't online, and on the long term, mmdb will likekly be replaced with other services from the modding community.
* Don't do formspec escaping twice for loading descriptionest312015-08-14
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* Fix FSAA dropdown option reset after changing another dropdown optionjeanpatrick.guerrero@gmail.com2015-07-25
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* Remove drivers dropdown in the settings tabkilbith2015-07-25
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* Update my nameNovatux2015-07-24
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* Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan52015-07-21
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* Allow random menu images for subgamessfan52015-07-21
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* Add antialiasing UI settingMark Schreiber2015-07-18
| | | | | | | | | The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
* Change texture pack description file nameExcaliburZero2015-07-18
| | | | | | Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs. Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
* Fix remnant bugs on mainmenujp2015-07-10
| | | | | - Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
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* Fix attempt to start a world when no world is selected/createdjeanpatrick.guerrero@gmail.com2015-07-04
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* Set server_announce to world.mt and respect modes when changing subgameSokomine2015-07-02
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* Fix world.mt not written when selecting modeSokomine2015-07-01
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* Fix single click world selectest312015-06-30
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* Fix bugs in mainmenujeanpatrick.guerrero@gmail.com2015-06-30
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* Update credits tabest312015-06-16
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* Don't highlight entries in creditsWuzzy2015-06-15
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* More reliable serverlist behaviourHybridDog2015-06-09
| | | | | -> remember the previously loaded serverlist, and use if new one failed -> show a "loading" serverlist
* Add core.get_dir_listShadowNinja2015-05-16
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* Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto2015-04-26
| | | | As the fly mode option is avaiable in-game, this is not used anymore.
* Let main menu scale (non-Android)Craig Robbins2015-03-30
| | | | This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
* Update creditsCraig Robbins2015-03-29
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* Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7aLoic Blot2015-03-25
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* Save creative_mode and enable_damage setting for each world in world.mtfz722015-03-18
| | | | Create Parameters on world initialisation and set settings of old worlds
* Android: Fix auto-entry of server address and port in mainmenuest312015-03-16
| | | | Fixes #2497.
* Add modname convention checkingNovatux2015-02-18
| | | | Fixes #2037
* Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵est312015-02-18
| | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
* Use fixed size for builtin menus on non-android platformsPerttu Ahola2015-02-18
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* Fix map_seed not changed when creating a new world after login to anotherfz722015-02-18
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* Fix issue #2278, Connection sent before address data loadingLoic Blot2015-02-14
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* Minor fixes in translationsngosang2015-02-12
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