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* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-06
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* Fix luacheck errorsrubenwardy2019-12-07
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* All settings: Fix missing flags checkbox caused by 'possible flags' order ↵Muhammad Rifqi Priyo Susanto2019-09-27
| | | | | | (#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency.
* Automatically enable depends of mods when enabling the mods in the world ↵HybridDog2019-09-26
| | | | | | config menu (#3473)
* 'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto2019-09-01
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* Fix undeclared global warning because of _ (#8798)DS2019-08-14
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* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
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* Add styles to most elementsrubenwardy2019-08-03
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* Add style[] tag with button supportrubenwardy2019-08-03
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* Use CDB author and name in installed package's config (#8550)Paul Ouellette2019-06-10
| | | | They are used for tracking the package, so should match ContentDB.
* Remove modstore leftovers. Fix core.show_path_select_dialog documentation ↵DS2019-06-07
| | | | | (#8572) This was forgotten in #5852.
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
| | | | | | | | Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2.
* World config: Make depends easier to read (#7396)HybridDog2019-03-07
| | | | | | | | | | | | * Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks
* Hide uninstall package button on unmodifiable paths (#8255)rubenwardy2019-03-05
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* Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat2019-02-23
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* Content store: Ignore '_game' in game names in ID generation (#8270)rubenwardy2019-02-22
| | | | Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'.
* Update gamebar on tab enter (#8192)Paul Ouellette2019-02-18
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* Fix games not updating on deletionrubenwardy2019-02-18
| | | | As reported by @random-geek
* Fix content store crash (#8244)Paul Ouellette2019-02-18
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* Update credits (#8162)rubenwardy2019-02-16
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* Builtin: Fix grayed-out but enabled modpacksSmallJoker2019-02-09
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* Remove fgettext("") in builtinWuzzy2019-02-09
| | | | This call is useless and wrong, the empty string has a special meaning in Gettext.
* Content store: Fix assertion failed on unsuccessful package list fetchrubenwardy2019-02-03
| | | | Fixes #8168
* Add setting to hide mature content from ContentDBrubenwardy2019-02-03
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* Fix rename modpack dialog not appearing to take affectrubenwardy2019-02-03
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* Fix modpack rename dialog selecting the wrong modnumber Zero2019-02-03
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* Content store: Fix overlapping labelsrubenwardy2019-02-03
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* Content store: Fix storage leak by storing screenshots in cache (#8137)rubenwardy2019-01-31
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* Content store: Use composite key to track installations (#8054)rubenwardy2019-01-30
| | | Fixes #7967 'Package manager doesn't track content reliably'.
* Rename 'Advanced Settings' button to 'All Settings' (#8131)Paramat2019-01-26
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* Make advanced settings noiseparams strings translatable (#8062)Wuzzy2019-01-20
| | | Various minor language improvements in settingtypes.txt.
* Advanced settings noiseparams: No tailing comma for empty flagssrifqi2019-01-19
| | | | | | Previously, when editing noiseparams and disabling all the noise flags, the noiseparam is displyed in advanced settings with a tailing comma.
* Fix some misspellings (#8104)Paul Ouellette2019-01-16
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* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
| | | | | This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
* pkgmgr: Fix games list not being updated after game installrubenwardy2019-01-09
| | | | Fixes #8074
* Content store: Disable more details dialog for now (#8060)rubenwardy2019-01-06
| | | | * Content store: Disable more details dialog for now
* Content store: Fix update button not workingrubenwardy2019-01-06
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* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
| | | | * Deprecate modpack.txt and use modpack.conf instead
* Fix installed modpacks not being found correctlyrubenwardy2018-12-30
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* Content store: Fix bugs relating to packages list sizerubenwardy2018-12-26
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* Remove 'Reset singleplayer world' button from full menu on Android (#8017)Paramat2018-12-23
| | | | Make button appearence dependent on menustyle not platform. Button only functions with simple menu.
* Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)SmallJoker2018-12-15
| | | | Patch supplied by @pgimeno. Thank you.
* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
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* Content store: Fix missing screenshot in package view dialograndom-geek2018-12-10
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* Main menu style: Set to 'full' for Android, remove 'auto' option (#7936)Paramat2018-12-06
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* Disable game bar and header on Android (#7940)rubenwardy2018-12-06
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* Improve world configure menu (#7922)Paul Ouellette2018-12-02
| | | | | | Replace `Subgame mods` with <game name> mods. Display game description on left instead of dependencies. Fix double DIR_DELIM in some paths.
* Content store: Hide navigation buttons when there's no packagesClobberXD2018-11-26
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* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-18
| | | | * Android: Improve UI scaling on smaller high-density displays
* dlg_contentstore.lua: Various fixes and improvements (#7612)ClobberXD2018-11-13
| | | | | Add missing 'core.formspec_escape' to 'get_screenshot'. Add warning label when no packages fetched. Internal name of the "Update" button was the same as "Install". Rename to 'update_'.