Commit message (Collapse) | Author | Age | |
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* | Add forceloading | Novatux | 2014-01-11 |
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* | Fix issue #1009 (minetest.get_connected_players() returns non-existing players) | kwolekr | 2013-11-17 |
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* | Add basic protection support to builtin | ShadowNinja | 2013-11-02 |
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* | Optimized minetest.get_connected_players() | fairiestoy | 2013-10-01 |
| | | | | | | Instead of collecting all objects within a huge radius (which could be a big value), just register each player that connects and give back the current hold list. | ||
* | Fix formspec escaping, add escaping to info.txt for texture packs. | Novatux | 2013-08-15 |
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* | Move math.hypot() to misc_helpers.lua and fix zero-division error | ShadowNinja | 2013-07-07 |
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* | Add vector helpers | ShadowNinja | 2013-07-07 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
| | | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | ||
* | Prevent passing nil to unpack() in minetest.after | PilzAdam | 2013-03-19 |
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* | Allow minetest.after to take a variable number of arguments | Jeija | 2013-03-17 |
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* | Allow any character in formspec strings with escape char | kwolekr | 2013-03-05 |
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* | Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵ | Perttu Ahola | 2012-06-03 |
| | | | | a string to aid better inter-object compatibility of code that assumes objects to be players | ||
* | Support static_spawnpoint setting | Perttu Ahola | 2012-04-09 |
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* | Improve doc/lua_api.txt and add minetest.get_item_group(name, group) | Perttu Ahola | 2012-04-09 |
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* | minetest.get_node_group(name, group) | Perttu Ahola | 2012-04-08 |
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* | Split builtin.lua to multiple files | Perttu Ahola | 2012-04-01 |