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path: root/builtin/misc_register.lua
Commit message (Collapse)AuthorAge
* Move script_run_callbacks to LuaShadowNinja2013-12-07
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* Only create one alias metatableShadowNinja2013-12-04
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* Assume a selection box for fences0gb.us2013-11-30
| | | | Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
* Add basic protection support to builtinShadowNinja2013-11-02
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* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-01
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* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
| | | | | | old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
* Add minetest.registered_biomesNovatux2013-08-06
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* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-04
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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
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* unkn own block -> unkn own nodekhonkhortisan2013-04-05
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* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-05
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* Add shutdown hook interface to Lua APIMatthew I2012-11-30
| | | | | | | | | | Scripts can call minetest.register_on_shutdown() to register a shutdown hook. Document that minetest.register_on_shutdown() callbacks may not be run If the server crashes, it is unlikely that callbacks registered using minetest.register_on_shutdown() will be called.
* Make air and ignore drop nothingPilzAdam2012-11-03
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* Deprecate minetest.add_to_creative_inventory and use group ↵Perttu Ahola2012-07-25
| | | | not_in_creative_inventory instead
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
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* Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola2012-06-08
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* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
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* Split builtin.lua to multiple filesPerttu Ahola2012-04-01