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path: root/builtin/modmgr.lua
Commit message (Collapse)AuthorAge
* Use engine.is_yes() in mainmenuPilzAdam2013-09-10
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* Use the Settings Lua interface to read world.mtPilzAdam2013-09-10
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* Prevent ModMgr from deleting backend setting in world.mtSfan52013-09-09
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* World config dialog: Use engine determined path for game modsKahrl2013-08-19
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* GUIFormSpecMenu focus fixesKahrl2013-08-19
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Sort modlist alphabeticallyPilzAdam2013-08-16
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* Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam2013-08-16
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* Dont download modstore info if its isnt neededPilzAdam2013-08-10
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* Fix enable mod/enable button not shown on entering world config dialogsapier2013-07-22
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* Fix bug in world creationsapier2013-07-22
| | | | Add old style mod selection in worldconfig dialog
* Fix Bug in modname guessing resulting in undefined modnamesapier2013-07-22
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* Fix background/overlay/footer/header handlingsapier2013-07-22
| | | | Add missing file headers
* filterlist api cleanupsapier2013-07-22
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* Add port to favorites if not 30000sapier2013-07-22
| | | | | Major modmgr overhaul Add missing formspec checkbox doc
* Remove unused required by list in worldconfigsapier2013-07-22
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* Remove lots of debug output from modmgrsapier2013-07-12
| | | | | Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
* Fix many formspec menu bugssapier2013-07-07
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* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-07
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02