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path: root/builtin/modstore.lua
Commit message (Collapse)AuthorAge
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
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* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Fix modstore pagecountNovatux2013-08-16
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* Use get_texturepath() instead of get_gamepath()/../texturesNovatux2013-08-16
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* Fix formspec escaping, add escaping to info.txt for texture packs.Novatux2013-08-15
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* Dont download modstore info if its isnt neededPilzAdam2013-08-10
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* Remove debug outputsapier2013-07-22
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* Add support for modstore screenshotssapier2013-07-22
| | | | Add error output on invalid mmdb entries
* Fix many formspec menu bugssapier2013-07-07
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* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
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* Replace C++ mainmenu by formspec powered onesapier2013-07-02