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Commit message (
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Author
Age
*
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
sapier
2014-08-24
*
Add video driver selection to settings menu (based uppon idea from webdesigne...
sapier
2014-08-23
*
Remove buildable_to nodes without dropping item when replaced by a falling node
Casimir
2014-08-22
*
Fix caption of config mods button (simple menu)
sapier
2014-08-19
*
Mod profiling support
sapier
2014-08-19
*
Fix mainmenu game initialisation
BlockMen
2014-08-14
*
Formspec escape fixed seen in world creation menu
ShadowNinja
2014-08-05
*
Rework texture generating code, add texture grouping via ( ... )
sfan5
2014-07-29
*
Remove vector assertions
ShadowNinja
2014-07-19
*
Fix indexing error in timer processing
Zefram
2014-07-16
*
Add srollbar formspec element
sapier
2014-07-16
*
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Novatux
2014-07-13
*
Remove proller from credits
proller
2014-07-12
*
Remove indev mapgen
proller
2014-07-12
*
Remove math mapgen
proller
2014-07-12
*
Add support for Android 2.3+
sapier
2014-06-29
*
Fix menu crash due to lack of favourites list
sapier
2014-06-22
*
Support for scalable font and gui elements
sapier
2014-06-22
*
Fix broken serverdescription in multiplayer tab
sapier
2014-06-19
*
Fix bounding rect for formspec elements label vertlabel and checkboxes
sapier
2014-06-18
*
Fix regression main_menu_script setting not working any longer
sapier
2014-06-14
*
Fix regression dirt texture not beeing default in non cloud menu
sapier
2014-06-14
*
Add support for exiting formspecs by doubleclicking outside
sapier
2014-06-12
*
New feature: drop a item instead a stack while...
Lord89James
2014-06-10
*
Allow custom liquids to have drops
sfan5
2014-06-08
*
Re-add missing shaders setting. (Generate normalmaps)
RealBadAngel
2014-06-04
*
Add success and output return values to chat commands
ShadowNinja
2014-05-28
*
Add item eat callback
rubenwardy
2014-05-26
*
Sort commands and privs alphabetically in '/help'.
Diego Martinez
2014-05-24
*
Rework dumping functions
ShadowNinja
2014-05-24
*
Fix a bunch of small bugs due to mainmenu cleanup
sapier
2014-05-24
*
Item entity stacks merge on the ground.
RealBadAngel
2014-05-23
*
Fix singleplayer dialogs missing game customization
sapier
2014-05-17
*
Add formspec toolkit and refactor mainmenu to use it
sapier
2014-05-16
*
Fix old client showing duplicated health bar on new server
sapier
2014-05-11
*
Fix healthbar not beeing hidden on disabled damage
sapier
2014-05-10
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Fix usage of deprecated functions in builtin
sapier
2014-04-29
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Add support for function serialization to minetest.serialize
ShadowNinja
2014-04-27
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
*
Revert "Add backtrace to error function"
ShadowNinja
2014-04-24
*
Remove liquid_finite and weather
proller
2014-04-18
*
Add checks for nil in minetest.after
ShadowNinja
2014-04-13
*
Fix crash when teleporting near unknown node
BlockMen
2014-04-11
*
Fix "ghost stacks" created when a player clicks an item on the ground:
Novatux
2014-03-22
*
Normal maps generation on the fly.
RealBadAngel
2014-03-21
*
Fix error when calling minetest.node_punch without a pointed_thing
ShadowNinja
2014-03-11
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