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...
*
Allow server side occlusion culling.
Lars Hofhansl
2017-03-11
*
Climb speed: Increase default setting from 2 to 3
paramat
2017-03-11
*
Optimize item.lua
tenplus1
2017-03-10
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
*
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-25
*
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
*
Multiplayer menu: fix attempt to open nonexistant image
kilbith
2017-02-18
*
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
*
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-18
*
Mainmenu: Brighter text colours for readability
Hybrid Dog
2017-02-12
*
Use tree to list mods rather than textlist
rubenwardy
2017-02-10
*
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
*
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
2017-02-09
*
Serverlist: Add ping indicators (#5164)
kilbith
2017-02-03
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
*
Add console height setting (#5136)
Ezhh
2017-01-30
*
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
paramat
2017-01-23
*
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2017-01-23
*
Vector: Add vector.sort(a, b): return box edges
Auke Kok
2017-01-23
*
Add show_statusline_on_connect setting (#5084)
Loïc Blot
2017-01-21
*
Add chatcommand unregister and override API (#5076)
Elijah Duffy
2017-01-20
*
Add minetest.player_exists() (#5064)
rubenwardy
2017-01-18
*
Add search to advanced settings (#4806)
rubenwardy
2017-01-18
*
Improve priv descriptions (#5047)
Ezhh
2017-01-17
*
Remove client-side chat prediction. (#5055)
red-001
2017-01-17
*
Adjust formspec spacing on the Client tab of the mainmenu
rubenwardy
2017-01-16
*
Add keyword based search to serverlist
red-001
2017-01-15
*
Documentation: Correct biome heat / humidity noise parameters
paramat
2017-01-15
*
Main menu tweaks
ShadowNinja
2017-01-13
*
Enable mod security by default
ShadowNinja
2017-01-13
*
Add staticdata parameter to add_entity (#5009)
Rui
2017-01-09
*
builtin/.../falling.lua: Avoid crash when hitting unknown nodes
sfan5
2017-01-09
*
Make column alignment consistent in advanced settings (#5004)
Ezhh
2017-01-07
*
Expose and document chatcommands as minetest.registered_chatcommands
rubenwardy
2017-01-04
*
Fix /grant & /revoke not working with custom auth handler (#4974)
Dorian Wouters
2016-12-31
*
Redo light.cpp.
Auke Kok
2016-12-28
*
Process ABMs in a spherical volume instead of cubic
Lars Hofhansl
2016-12-24
*
Final update to credits before release
Craig Robbins
2016-12-22
*
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-12-21
*
Disable mod security by default (closes #4944)
sfan5
2016-12-21
*
Mapgen: Make mgv7 the default in UI
Auke Kok
2016-12-16
*
Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys
paramat
2016-12-14
*
Mgv7: Change default cave width to 0.09
sfan5
2016-12-13
*
Mod dependency lists: Should have platform-independent line breaking
Bernardo Sulzbach
2016-12-12
*
Setting limits: Fix message text in advanced settings tab
Rogier
2016-12-12
*
View range: Set maximum to 4000 nodes
Rogier
2016-12-12
*
Update credits (#4827)
Zeno-
2016-12-07
*
Fog: Make fraction of visible distance at which fog starts configurable
Lars Hofhansl
2016-12-07
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
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