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*
Do not set a default for description in itemdef table (#10559)
DS
2020-11-10
*
Increase defaults for viewing_range, active_object_range and related settings...
Lars
2020-11-03
*
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-31
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Add documentation to builtin core.run_callbacks (#10494)
DS
2020-10-21
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
*
Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Paramat
2020-10-13
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Improve the `fsaa` setting description (#10279)
Hugo Locurcio
2020-10-06
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Reduce the FPS when the window is unfocused (#8837)
HybridDog
2020-10-03
*
Chatcommand: Show help message if func returns false without message
HybridDog
2020-10-03
*
Improve layout of main menu 'local' tab (#10366)
Paramat
2020-09-29
*
Ability to remove minetest.after once set (#10103)
tenplus1
2020-09-23
*
Remove "generate normal maps" feature (#10313)
hecks
2020-09-14
*
Add 'ores' global mapgen flag (#10276)
Paramat
2020-09-03
*
Fix #10349 game crashing if dropped an item with undefined light_source (#10351)
Pierre-Yves Rollo
2020-08-30
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add vector.offset (#10321)
DS
2020-08-29
*
Android: drop simple MainMenu (#10227)
Maksim
2020-08-27
*
Auto focus on OK button in main menu error messages (#10300)
Vincent Robinson
2020-08-23
*
Allow the ABM time budget to be configurable.
Lars
2020-08-18
*
ContentDB: Add Update All and download queuing (#9995)
rubenwardy
2020-08-17
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Change `last-login` command to show player name in output (#10263)
Emojigit
2020-08-06
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
Falling: Fix error caused by missing param2
SmallJoker
2020-07-30
*
Fix incorrect view URL for games
rubenwardy
2020-07-28
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Fix ContentDB menu icons not appearing on Windows
sfan5
2020-07-08
*
Some vector functions useful for working with rotations (#9572)
NetherEran
2020-06-09
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix incorrect extension used for ContentDB thumbnails
rubenwardy
2020-06-06
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Add buttons to ContentDB in game bar and configure world (#9944)
rubenwardy
2020-06-04
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Update ContentDB dialog (#9949)
rubenwardy
2020-05-29
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
*
Fix falling entity not falling through players
sfan5
2020-05-27
*
Make ContentDB downloads not block the UI (#9948)
rubenwardy
2020-05-27
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
Add engine version string to ContentDB API request (#9890)
rubenwardy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Various documentation fixes in settingtypes.txt (#9910)
Paramat
2020-05-22
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
builtin: Move common/async_event.lua to mainmenu/async_event.lua
sfan5
2020-05-17
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