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* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
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* Add "/mods" command to list mods to clientMatthew I2012-07-22
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* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-21
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* Check whether node is known before reading definition in ↵Perttu Ahola2012-07-21
| | | | __builtin:item:on_step()
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-21
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* Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose2012-07-21
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* Fix /setpassword and /clearpasswordPerttu Ahola2012-06-16
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* Remove tiles and special_tiles from node definition prototype because ↵Perttu Ahola2012-06-16
| | | | otherwise the old names can't be used
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
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* Node placement client-side predictionPerttu Ahola2012-06-10
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* Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola2012-06-08
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* Add minetest.serialize() and minetest.deserialize()Perttu Ahola2012-06-07
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* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
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* Add can_dig callbackdarkrose2012-06-03
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* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola2012-06-03
| | | | a string to aid better inter-object compatibility of code that assumes objects to be players
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
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* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-03
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* Random node metadata thingsPerttu Ahola2012-06-03
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* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
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* Take out the "Privileges of foo are hidden from you." response of /privsPerttu Ahola2012-05-19
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* Fix executing register_chatcommand-defined commands even in the middle of a ↵Perttu Ahola2012-04-13
| | | | chat line
* basic_privs to allow granting/revoking interact_extra tooPerttu Ahola2012-04-10
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* Support static_spawnpoint settingPerttu Ahola2012-04-09
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* Allow redefining minetest.item_place and the likePerttu Ahola2012-04-09
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* Add basic_privs privilegePerttu Ahola2012-04-09
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* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
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* Fix unable to join server first time with a passwordPerttu Ahola2012-04-09
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* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
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* Fix super-small size of regular item entitiesPerttu Ahola2012-04-04
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* Fix dropped nodeitem visualsPerttu Ahola2012-04-04
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* Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola2012-04-01
| | | | compatibility
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01
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* Don't allow /granting unknown privilegesPerttu Ahola2012-04-01
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* Split builtin.lua to multiple filesPerttu Ahola2012-04-01
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* granting and revoking of all privileges at oncePerttu Ahola2012-04-01
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* Fix authentication handler reporting failed password change while it isn'tPerttu Ahola2012-03-31
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* Improve /grant and /revoke output, add /auth_reloadPerttu Ahola2012-03-31
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* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
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* More documentation in doc/lua_api.txtPerttu Ahola2012-03-31
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* Allow group:groupname in ABM definition and implement ↵Perttu Ahola2012-03-31
| | | | minetest.hash_node_position()
* Fix handling of missing auth.txt in the new handlerPerttu Ahola2012-03-30
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* Fix admin password handling in minetest.builtin_auth_handler.get_authPerttu Ahola2012-03-30
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* Improved teleport commandPerttu Ahola2012-03-30
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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola2012-03-30
| | | | names, 2) minetest.register_authentication_handler()
* Add minetest.get_connected_players()Perttu Ahola2012-03-30
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* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-30
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* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-29
| | | | | | | Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-27
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* Add minetest.after(time, func)Perttu Ahola2012-03-27
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* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20