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Age
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*
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
*
Fix modmanager screenshot path
BlockMen
2013-11-19
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
*
Fix crash updating gametype without game
sapier
2013-11-09
*
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
*
Don't assert scalars must be vectors.
Cy
2013-11-06
*
Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
*
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
*
Add seed entry to world creation dialog
kwolekr
2013-11-05
*
Reworked formspecs and kahrl's hexcolor parser
BlockMen
2013-11-03
*
Add basic protection support to builtin
ShadowNinja
2013-11-02
*
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
*
Add my email address to the main menu credits
ShadowNinja
2013-11-01
*
Add more checks to vector functions
ShadowNinja
2013-11-01
*
Don't remove background of games in submenus
BlockMen
2013-11-01
*
Fixed ignoring of "diggable" property of nodes.
0gb.us
2013-11-01
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Made unknown nodes stop falling nodes properly and shorten lines
ShadowNinja
2013-11-01
*
Move new core devs to the "Core Developpers" section of mainmenu.
Novatux
2013-11-01
*
Add sanity checks to vector functions
ShadowNinja
2013-10-17
*
Remove vector metatable setting
ShadowNinja
2013-10-17
*
Add tool callback
Novatux
2013-10-16
*
Fix minetest.facedir_to_dir when param2 is 5 or 7.
Novatux
2013-10-16
*
Optimized minetest.get_connected_players()
fairiestoy
2013-10-01
*
Allow to manually specify param2 in minetest.item_place() and return success
PilzAdam
2013-09-28
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
Fix bug: texture pack not overriding default menu textures
sapier
2013-09-10
*
Use engine.is_yes() in mainmenu
PilzAdam
2013-09-10
*
Use the Settings Lua interface to read world.mt
PilzAdam
2013-09-10
*
Prevent ModMgr from deleting backend setting in world.mt
Sfan5
2013-09-09
*
Add sanity check to sort function
sapier
2013-09-05
*
Add backtrace to error function
sapier
2013-09-04
*
Add escaping to world list in main menu (fixes #896).
Ilya Zhuravlev
2013-08-29
*
World config dialog: Use engine determined path for game mods
Kahrl
2013-08-19
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
*
Fix trailing nils being dropped by deprecated minetest.env handler
Kahrl
2013-08-18
*
Add translation for main menu
sapier
2013-08-17
*
Fix modstore pagecount
Novatux
2013-08-16
*
Use get_texturepath() instead of get_gamepath()/../textures
Novatux
2013-08-16
*
Sort modlist alphabetically
PilzAdam
2013-08-16
*
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
PilzAdam
2013-08-16
*
Fix formspec escaping, add escaping to info.txt for texture packs.
Novatux
2013-08-15
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Fix my name.
Ilya Zhuravlev
2013-08-14
*
Dont download modstore info if its isnt needed
PilzAdam
2013-08-10
*
Simplify code of mainmenu world sort
Novatux
2013-08-06
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