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* Fix doc and forceloading crash.Novatux2014-01-12
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
* Add protection support to auto-rotated nodesShadowNinja2014-01-06
* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
* Escape error messages in error dialogPilzAdam2014-01-06
* Fix main menu error message dialog: Now multi-line messages aren't cut at hal...Perttu Ahola2014-01-06
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
* Implement search tab and version pickersapier2013-12-11
* Move script_run_callbacks to LuaShadowNinja2013-12-07
* Only create one alias metatableShadowNinja2013-12-04
* Shaders rework.RealBadAngel2013-12-03
* Assume a selection box for fences0gb.us2013-11-30
* Change default value of is_ground_content to truekwolekr2013-11-30
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-24
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
* Fix modmanager screenshot pathBlockMen2013-11-19
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
* Add BlockMen to core dev listPilzAdam2013-11-09
* Fix game buttons not beeing 48x48sapier2013-11-09
* Fix crash updating gametype without gamesapier2013-11-09
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-07
* Don't assert scalars must be vectors.Cy2013-11-06
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-06
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-06
* Add seed entry to world creation dialogkwolekr2013-11-05
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-03
* Add basic protection support to builtinShadowNinja2013-11-02
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-02
* Add my email address to the main menu creditsShadowNinja2013-11-01
* Add more checks to vector functionsShadowNinja2013-11-01
* Don't remove background of games in submenusBlockMen2013-11-01
* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-01
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
* Made unknown nodes stop falling nodes properly and shorten linesShadowNinja2013-11-01
* Move new core devs to the "Core Developpers" section of mainmenu.Novatux2013-11-01
* Add sanity checks to vector functionsShadowNinja2013-10-17
* Remove vector metatable settingShadowNinja2013-10-17
* Add tool callbackNovatux2013-10-16