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* Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy2022-05-07
* Enable chat clickable weblinks by default (#12115)Froggo2022-05-06
* Make logging cost free when there is no output target (#12247)paradust72022-05-04
* Add vector.combine (#11920)Lars Müller2022-05-04
* ContentDB: Fix ungraceful crash on aliases when list download failsrubenwardy2022-05-03
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
* Reorganize some builtin functions in preparation for async envsfan52022-05-02
* Apply disallow_empty_password to password changes toosfan52022-04-28
* Fix texture packs not showing as enabled in mainmenurubenwardy2022-04-24
* Fix invalid queued package element and path (#12218)Alex2022-04-24
* Use mod names/titles instead of technical names (#12192)olive2022-04-24
* Builtin: Allow to revoke unknown privilegesSmallJoker2022-04-24
* Send chat error when attemping to /set a secure setting (#12193)olive2022-04-16
* Fix item entity Z-fightingLars Mueller2022-04-10
* Fix typo and update settings filesShadowNinja2022-04-08
* Fix spaces generated by settings file generatorShadowNinja2022-04-08
* Add depth sorting for node faces (#11696)x20482022-04-02
* Avoid negation of comparison operator (luacheck warning)Dmitry Kostenko2022-04-01
* Tune shadow perspective distortion (#12146)x20482022-03-31
* Store vector metatable in registryJude Melton-Houghton2022-03-29
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
* Allow get_sky to return a table (#11963)Zughy2022-03-05
* Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy2022-02-24
* Apply texture pack main menu textures immediately (#12018)ROllerozxa2022-02-12
* Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2022-02-12
* Increase max objects per block defaults (#12055)Lars Müller2022-02-08
* Noise params serialization fixupGaël C2022-02-08
* Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller2022-02-04
* Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy2022-01-31
* Fix builtin statbar backgroundsLars Mueller2022-01-31
* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-30
* Update credits for 5.5.0 release (#12001)sfan52022-01-30
* Get rid of `basic_debug` last minutesfan52022-01-30
* Update German builtin translationWuzzy2022-01-30
* Update builtin translation templatesWuzzy2022-01-30
* Fix Minetest logo when installed system-wideROllerozxa2022-01-30
* Raise max mapgen limit constant to align with mapblock sizesfan52022-01-30
* Disable dynamic shadows for the 5.5.0 releaseSmallJoker2022-01-29
* Builtin: Sanity-check /time inputs (#11993)SmallJoker2022-01-27
* Free arguments of cancelled minetest.after() jobssfan52022-01-19
* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-19
* Mainmenu game-related changes (#11887)sfan52022-01-09
* Fully remove bitmap font support (#11863)sfan52022-01-08
* Fix vector.from_string returning a table without vector metatableDesour2022-01-02
* Improve TTF support for pixel-style fonts (#11848)Vincent Robinson2021-12-30
* Add more neighbors on mesh update (#6765)Vitaliy2021-12-29
* Use defined evaluation order in profilerJude Melton-Houghton2021-12-19
* Don't let HTTP API pass through untrusted functionsfan52021-12-18
* Fix eat sound not playing if eating last of stacksfan52021-12-15
* Fix URL escaping in content storesfan52021-12-13