Commit message (Collapse) | Author | Age | |
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* | Fix imprecise serialization of large numbers | ShadowNinja | 2015-01-25 |
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* | Allow filter and mipmap drop down menues to be translated | Craig Robbins | 2015-01-21 |
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* | Reorganize supported video driver query mechanisms | kwolekr | 2015-01-18 |
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* | Revert "Fix style on settings tab" | kwolekr | 2015-01-18 |
| | | | | This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8. | ||
* | Fix style on settings tab | jeanpatrick.guerrero@gmail.com | 2015-01-18 |
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* | Simplify deleteblocks chat command argument parsing | kwolekr | 2015-01-15 |
| | | | | | Add optional core.pos_to_string decimal place rounding Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency | ||
* | Add ability to delete MapBlocks from map | kwolekr | 2015-01-15 |
| | | | | Also add a Lua API and chatcommand for this | ||
* | Fix typo in `serialize.lua`. | Diego Martínez | 2015-01-15 |
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* | Add missing return value for filter/mipmap dropdown in mainmenu | kilbith | 2015-01-15 |
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* | Small tweaking (alignement - client tab) | kilbith | 2015-01-15 |
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* | Reorganizing client and server tabs | jeanpatrick.guerrero@gmail.com | 2015-01-15 |
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* | builtin: Unify register wrapper functions and wrap clear_registered_* ↵ | kwolekr | 2015-01-13 |
| | | | | functions too | ||
* | Remove builtin_biome.lua from builtin and add simple biome minimal | paramat | 2015-01-11 |
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* | Remove automatic consistent formspec size <-> font size (now has to be done ↵ | sapier | 2015-01-09 |
| | | | | | | | manually) Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment) | ||
* | Add registered_ores and registered_decorations | ShadowNinja | 2015-01-05 |
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* | Fix off-by-one error in `string:split` implementation. | Diego Martínez | 2015-01-04 |
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* | Fix forgotten favourite list image update of simple menu | sapier | 2015-01-04 |
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* | Re-add lost way to debug simple menu on PC | sapier | 2015-01-04 |
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* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
| | | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | ||
* | Ignore downloaded public serverlist if public_serverlist is false | Kahrl | 2014-12-30 |
| | | | | | Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions | ||
* | Faster string.split implementation. | Diego Martinez | 2014-12-28 |
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* | MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵ | fz72 | 2014-12-28 |
| | | | | (fixes #1960) | ||
* | Temporarily set default biome in builtin | kwolekr | 2014-12-18 |
| | | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate. | ||
* | Remove vertlabels from main menu and relayout a bit | Kahrl | 2014-12-13 |
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* | Display serverlist flags as icons | Kahrl | 2014-12-13 |
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* | Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place ↵ | Craig Robbins | 2014-12-12 |
| | | | | | | | | orients textures correctly" This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218. See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion | ||
* | Fix undeclared globals in functions and shorten lines in misc_helpers.lua. | paramat | 2014-12-11 |
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* | Ignore .name directories and files | SmallJoker | 2014-12-10 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Always escape user provided data in mainmenu fields | Kahrl | 2014-12-08 |
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* | Add Lua helper functions vector.apply(v) math.sign(x, tolerance) | SmallJoker | 2014-12-06 |
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* | Make dropped items larger and rotate faster | Calinou | 2014-12-04 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add minetest.copy_table(table) To get rid off the "table references" | SmallJoker | 2014-11-27 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix some undeclared global variables | Craig Davison | 2014-11-26 |
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* | Fix Android main menu crash, and user data directory check. | Kodexky | 2014-11-26 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Adjust the values of dirs1 and dirs2 so that rotate_and_place orients ↵ | dvere | 2014-11-25 |
| | | | | | | textures correctly According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3 | ||
* | Make duplicate warning checks file and line specific | ShadowNinja | 2014-11-23 |
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* | Fix console spaming by debug function on mod checking for global variable to ↵ | sapier | 2014-11-23 |
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* | Update credits menu | ShadowNinja | 2014-11-21 |
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* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
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* | Fix leaking global in texture pack menu | ShadowNinja | 2014-11-20 |
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* | Add strict module | ShadowNinja | 2014-11-19 |
| | | | | Also fix leaking globals found by it. | ||
* | Tweak core.serialize | ShadowNinja | 2014-11-19 |
| | | | | This adds proper support for nested tables and improves performance a bit. | ||
* | Improved VoxelArea variable locality, thus performance | Wouters Dorian | 2014-11-14 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add tooltips to main menu subgames button bar | Wuzzy | 2014-11-09 |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
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* | Fix dump() indentation with non-tab indents | ShadowNinja | 2014-11-08 |
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* | Add last_login field to auth.txt | Ryan Newell | 2014-11-08 |
| | | | | Also shortens some related code and adds more parameters to string.split. | ||
* | Add notice when only minimal is installed | rubenwardy | 2014-10-28 |
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* | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 |
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