| Commit message (Collapse) | Author | Age |
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Require 'basic_privs' priv
Only the online players are listed.
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Previously the only way to disable biomes was to 'clear' the registered
biomes in a mod, but this method causes large amounts of unnecessary
processing:
1. Calculation of 4 2D noises.
2. Looping through all nodes of a mapchunk replacing nodes with identical
nodes.
The new flag disables those operations.
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* CSM/SSM: Add on_mods_loaded callback
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* Fix builtin lua function os.tempfolder
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Move code to pkgmgr
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* Remove “you hacker you!” from node description
* Prevent placement of ignore in builtin
* Prevent giving of "unknown" explicitly
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Avoid crash in some situations when player is inside a node, causing
'above' to equal 'under'.
In this situation return 'under' which is the node position very close
to the face position that would normally be returned.
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Replaces mods and texture pack tabs with a single content tab
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In the client, raise lower limit from 30 to 45 degrees, to avoid server
seeing this as a zoom and loading world beyond the server-set limit.
Add minimum in settingtypes.txt and enforce lower limit when set using
minetest.conf.
In the server, distrust the client-sent FOV if below the heuristic zoom
threshold and use the player object property 'zoom_fov' to check it, to
protect against hacked clients.
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* Android: Replace movement buttons with joystick
Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id
Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
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Was only +-1 node over a scale of thousands of nodes.
Replace with 'base_level' parameter value.
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Allow changing the velocity of objects relatively to their current velocity
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Use the --color command line parameter instead of a setting for coloured logs
This fixes the missing warningstream bug, g_settings->get mustn't be used there.
Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
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* is_area_protected: Rename from intersects_protection
Return first protected position
Clarify docs: Mods may overwrite the function
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Preserve the upper limit used in mgvalleys.
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Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
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(#7055)
Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
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* add refresh button
* Make search and refresh buttons smaller
* Change to image button
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minetest.override_item still passes to core
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Called when a client fails to supply the correct password for the account it's attempting to login as.
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Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
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* Add minetest.is_player
* First use for is_player
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Replace minetest.* with core.* in 1 file
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Adds the Android video drivers ogles1 and ogles2 to the video_drivers drop-down menu
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* Make chat command help slightly more accurate
* Slightly more accurate privilege help
* Simplify command/priv help
* More command/priv help tweaks
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