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Author
Age
*
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
*
Document extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl
2017-12-03
*
Make core.auth_table private and structure builtin/auth.lua
sfan5
2017-12-01
*
Light curve: Add and tune mid boost gaussian
paramat
2017-11-27
*
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-24
*
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2017-11-21
*
Mainmenu: Improve button alignment
ezhh
2017-11-19
*
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
ezhh
2017-11-14
*
Sounds: Add falling node sounds
Auke Kok
2017-11-14
*
Improve Settings tab button alignments
ezhh
2017-11-13
*
Remove incorrect entry from settingtypes
Ezhh
2017-11-12
*
Make use of safe file writing in auth handler (fixes #6576)
sfan5
2017-11-08
*
Item entities: Enable item collision detection for sudden movement
DTA7
2017-11-06
*
Fix Settings tab formspec alignment (#6585)
Ezhh
2017-11-05
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
don't pass g_settings around, and use it directly
Esteban I. RM
2017-10-17
*
Implement #6096
Esteban I. RM
2017-10-17
*
Real global textures (#6105)
Vitaliy
2017-10-15
*
Profiler: Fix var args not being passed to callback register function
rubenwardy
2017-10-14
*
Formspec: textarea with scrollbar improvements
adrido
2017-10-09
*
Do not grant all privs to the admin - changes game behavior (#6460)
lhofhansl
2017-10-07
*
Add setting for near plane distance. (#6395)
Rob Blanckaert
2017-10-07
*
settingtypes.txt: Update zoom description (#6443)
James Alexander Stevenson
2017-10-06
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
*
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
*
Fix Rotate Node Placement (#6424)
tenplus1
2017-09-16
*
Correct tooltip_append_itemstring terminology (#6421)
DTA7
2017-09-16
*
Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Item drop: Tune to land exactly 2 nodes away with level view (#6410)
Paramat
2017-09-13
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
*
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
*
Fix dropped item look (#6370)
you
2017-09-11
*
Fix crash on revocation of removed privilege
rubenwardy
2017-09-08
*
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-09-09
*
Prevent /spawnentity from spawning unknown entity (#6388)
Wuzzy
2017-09-08
*
Remove DSTACK keybind setting (#6378)
Rui
2017-09-05
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
World start time: Add setting for this, default unchanged
paramat
2017-09-04
*
Remove 3D noise from getSteps function (#6360)
Vaughan Lapsley
2017-09-02
*
Remove nodeupdate and nodeupdate_single
Rui
2017-08-30
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
*
Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
*
Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
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