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Author
Age
...
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Restore old output format of dump()
Diego MartÃnez
2013-06-18
*
Fix crash in dump() when index is a table
khonkhortisan
2013-06-15
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
Fix minetest.features
PilzAdam
2013-05-01
*
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...
Sfan5
2013-05-01
*
Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...
ShadowNinja
2013-04-23
*
Use system wide LuaJIT if aviable.
RealBadAngel
2013-04-08
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Only enqueue falling nodes if they really want to fall
PilzAdam
2013-04-05
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unkn own block -> unkn own node
khonkhortisan
2013-04-05
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Add private messaging with /msg
ShadowNinja
2013-04-05
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Use the nodebox as selection box if it's not set manually
Diego MartÃnez
2013-04-05
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Add a delay to nodeupdate()
PilzAdam
2013-04-05
*
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt r...
PilzAdam
2013-04-02
*
Don't grant priveleges to non-existent players.
0gb.us
2013-03-30
*
Fix node replacement in not-quite-loaded chunks
0gb.us
2013-03-29
*
Allow falling nodes to pass through solid "buildable_to" nodes.
Splizard
2013-03-19
*
Prevent passing nil to unpack() in minetest.after
PilzAdam
2013-03-19
*
Allow minetest.after to take a variable number of arguments
Jeija
2013-03-17
*
Allow any character in formspec strings with escape char
kwolekr
2013-03-05
*
Fix pickup of dropped items when the player only takes a part of them
PilzAdam
2013-03-03
*
Drop nodes as items when dugged and no room in inventory and dont remove drop...
PilzAdam
2013-02-21
*
Dont drop tools on rightclick
PilzAdam
2013-02-19
*
Set numeric locale for Lua
Ilya Zhuravlev
2013-02-18
*
Fix minetest.item_place_node() and minetest.item_drop() to always return an I...
PilzAdam
2013-02-13
*
Fix to on_rightclick not able to change wielded_item
RealBadAngel
2013-02-13
*
Dont call on_rightclick() if sneak is pressed
PilzAdam
2013-01-27
*
Fix spread of items in falling code
PilzAdam
2013-01-12
*
Add on_rightclick(pos, node, clicker) callback for nodes
PilzAdam
2013-01-04
*
Add ability to change the itemstack in placenode callbacks
PilzAdam
2012-12-17
*
Fix item entity's collision with nodeboxes
jordan4ibanez
2012-12-15
*
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
*
Fix minetest.get_node_drops(). It should always return list of item names, no...
Ilya Zhuravlev
2012-12-02
*
Only check attachment for nodes with group attached_node
PilzAdam
2012-12-01
*
Add the group attached_node
PilzAdam
2012-12-01
*
Log /grant and /revoke command usage
DannyDark
2012-11-30
*
Add shutdown hook interface to Lua API
Matthew I
2012-11-30
*
Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-27
*
Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-11-26
*
Fix server crash on /clearpassword
Anthony
2012-11-20
*
Merge pull request #274 from PilzAdam/falling
PilzAdam
2012-11-03
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*
Fix a bug in falling code where entities get stuck
PilzAdam
2012-11-03
*
|
Make air and ignore drop nothing
PilzAdam
2012-11-03
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/
*
Remove a useless comment
PilzAdam
2012-10-31
*
Move falling to builtin
PilzAdam
2012-10-31
*
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Fix github issue #213: Dropping unknown items crashes the game
Perttu Ahola
2012-08-19
*
Move chat commands to Lua and remove servercommand.{cpp,h}
Matthew I
2012-08-12
*
Allow digging of unknown nodes
Matthew I
2012-08-12
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