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* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
* Copy position for can_digsfan52020-11-12
* Increase default emerge queue limits and limit enqueue requests for active bl...Lars2020-11-12
* Do not set a default for description in itemdef table (#10559)DS2020-11-10
* Increase defaults for viewing_range, active_object_range and related settings...Lars2020-11-03
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-31
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
* Add documentation to builtin core.run_callbacks (#10494)DS2020-10-21
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat2020-10-13
* Add a short_description to be used by mods (#8980)DS2020-10-09
* Improve the `fsaa` setting description (#10279)Hugo Locurcio2020-10-06
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-04
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-03
* Reduce the FPS when the window is unfocused (#8837)HybridDog2020-10-03
* Chatcommand: Show help message if func returns false without messageHybridDog2020-10-03
* Improve layout of main menu 'local' tab (#10366)Paramat2020-09-29
* Ability to remove minetest.after once set (#10103)tenplus12020-09-23
* Remove "generate normal maps" feature (#10313)hecks2020-09-14
* Add 'ores' global mapgen flag (#10276)Paramat2020-09-03
* Fix #10349 game crashing if dropped an item with undefined light_source (#10351)Pierre-Yves Rollo2020-08-30
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30
* Add vector.offset (#10321)DS2020-08-29
* Android: drop simple MainMenu (#10227)Maksim2020-08-27
* Auto focus on OK button in main menu error messages (#10300)Vincent Robinson2020-08-23
* Allow the ABM time budget to be configurable.Lars2020-08-18
* ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* Falling: Fix error caused by missing param2SmallJoker2020-07-30
* Fix incorrect view URL for gamesrubenwardy2020-07-28
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14
* Fix ContentDB menu icons not appearing on Windowssfan52020-07-08
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-09
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-06
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Update ContentDB dialog (#9949)rubenwardy2020-05-29
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-27
* Fix falling entity not falling through playerssfan52020-05-27
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-27
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Add engine version string to ContentDB API request (#9890)rubenwardy2020-05-24
* Add chat_font_size setting (#9736)SmallJoker2020-05-24
* Fix documentation of emergequeue_limit settingssfan52020-05-24
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23