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* Introduce builtin_shared and use it to fix #4778est312016-11-16
* Mgv7: Add optional floatlands, disabled by defaultparamat2016-11-15
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-15
* Rename nodeupdate and nodeupdate_single and make them part of the official APIest312016-11-14
* Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat2016-11-07
* Privileges: Only give singleplayer 4 basic privsWuzzy2016-11-07
* Separate optional from required mod dependencies in main menu (#4721)Wuzzy2016-11-05
* Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl2016-11-04
* Add version APIShadowNinja2016-10-31
* Core.rotate_and_place: Remove unused call to get_look_pitch()Auke Kok2016-10-31
* Optionally disable optimization that causes underwater and cave rendering gli...lhofhansl2016-10-30
* Changes to static object storage limit and error messageparamat2016-10-20
* Chat commands: Trim whitespaces from input of `/privs` commandred-0012016-10-20
* Builtin: Add vector.floor helper functionrubenwardy2016-10-17
* Enable mod security by defaultShadowNinja2016-10-16
* Builtin/../chatcommands: Add /grantme commandred-0012016-10-16
* Builtin/../falling.lua: Code optimisationtenplus12016-10-14
* Add a button for disabling all mods to world config. (#3900)red-0012016-10-12
* Add missing languages to the settingsSmallJoker2016-10-11
* VoxelArea: faster iter function (#4490)HybridDog2016-10-08
* Chat: new settings to prevent spamLoic Blot2016-10-05
* Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat2016-10-03
* Forceloading: Transient forceloadsraymoo2016-10-03
* Fix typo in core.after (#4560)Rui2016-10-01
* Conf.example: Re-add deleted noise parameter documentationparamat2016-09-23
* Builtin: Change error to warning for light_source > 14paramat2016-09-21
* Increase default font size by 1James Stevenson2016-09-21
* Fix a typo and use proper deprecation notification systemest312016-09-19
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-08
* Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486)Rui2016-08-30
* Settingtypes.txt: Clarify comments, correct spellingred-0012016-08-29
* Builtin: Disallow registering users with the same nameSmallJoker2016-08-29
* Client: disable pre v25 init sending by defaultest312016-08-22
* Move on join and on leave messages to lua (#4460)Xunto2016-08-22
* Tidy up generate_from_settingtypes.lua a bit.Tim2016-08-20
* Move generation from settingtypes out of dlg_settings_advancedTim2016-08-20
* Zooming the camera requires the 'zoom' privilegeBen Deutsch2016-08-10
* Document zoom_fov in settingtypes.txt and minetest.conf.exampleBen Deutsch2016-08-10
* Main menu, lua_api.txt: Fix mod/texture pack screenshot size issuesWuzzy2016-07-27
* Builtin: Add core.MAP_BLOCKSIZE constantTim2016-07-26
* Builtin: Fix check for a player object in core.check_player_privsTim2016-07-26
* Builtin/profiler: Replace game profiler (#4245)Tim2016-07-12
* Remove cinematic toggle on F8rubenwardy2016-07-05
* Disable joysticks per default for nowest312016-07-04
* Only allow strings to be passed to minetest.global_exists (#4253)HybridDog2016-06-28
* Mgflat/fractal/v7/valleys: Denser 3D noise tunnelsparamat2016-06-24
* Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok2016-06-17
* Initial Gamepad supportest312016-06-03