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Age
...
*
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
*
Fix minetest.get_node_drops(). It should always return list of item names, no...
Ilya Zhuravlev
2012-12-02
*
Only check attachment for nodes with group attached_node
PilzAdam
2012-12-01
*
Add the group attached_node
PilzAdam
2012-12-01
*
Log /grant and /revoke command usage
DannyDark
2012-11-30
*
Add shutdown hook interface to Lua API
Matthew I
2012-11-30
*
Revert "Use wielditem drawtype for all nodes in item_entity"
Perttu Ahola
2012-11-27
*
Use wielditem drawtype for all nodes in item_entity
PilzAdam
2012-11-26
*
Fix server crash on /clearpassword
Anthony
2012-11-20
*
Merge pull request #274 from PilzAdam/falling
PilzAdam
2012-11-03
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*
Fix a bug in falling code where entities get stuck
PilzAdam
2012-11-03
*
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Make air and ignore drop nothing
PilzAdam
2012-11-03
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/
*
Remove a useless comment
PilzAdam
2012-10-31
*
Move falling to builtin
PilzAdam
2012-10-31
*
Statically store always_collect field of __builtin:item
Perttu Ahola
2012-09-09
*
Add overridable function for handling dropped items from nodes
Perttu Ahola
2012-09-02
*
Fix github issue #213: Dropping unknown items crashes the game
Perttu Ahola
2012-08-19
*
Move chat commands to Lua and remove servercommand.{cpp,h}
Matthew I
2012-08-12
*
Allow digging of unknown nodes
Matthew I
2012-08-12
*
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
Perttu Ahola
2012-07-27
*
Don't track liquids for rollback because of too much log
Perttu Ahola
2012-07-27
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...
Perttu Ahola
2012-07-25
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
builtin/item.lua: callbacks with copies of positions and nodes rather than re...
Perttu Ahola
2012-07-24
*
Add oldnode parameter to minetest.register_on_placenode callback
Perttu Ahola
2012-07-23
*
Fix building on top of (pointable && buildable_to) nodes
Perttu Ahola
2012-07-23
*
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-23
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Add "/mods" command to list mods to client
Matthew I
2012-07-22
*
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Perttu Ahola
2012-07-21
*
Check whether node is known before reading definition in __builtin:item:on_st...
Perttu Ahola
2012-07-21
*
Message cleanups (consistency) and prevent /me when not allowed to shout
Calinou
2012-07-21
*
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
darkrose
2012-07-21
*
Fix /setpassword and /clearpassword
Perttu Ahola
2012-06-16
*
Remove tiles and special_tiles from node definition prototype because otherwi...
Perttu Ahola
2012-06-16
*
Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
*
Node placement client-side prediction
Perttu Ahola
2012-06-10
*
Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode
Perttu Ahola
2012-06-08
*
Add minetest.serialize() and minetest.deserialize()
Perttu Ahola
2012-06-07
*
place_node, dig_node and punch_node; an in-game tester tool; remove old code
Perttu Ahola
2012-06-05
*
Add can_dig callback
darkrose
2012-06-03
*
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...
Perttu Ahola
2012-06-03
*
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
*
on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-06-03
*
Random node metadata things
Perttu Ahola
2012-06-03
*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
*
Take out the "Privileges of foo are hidden from you." response of /privs
Perttu Ahola
2012-05-19
*
Fix executing register_chatcommand-defined commands even in the middle of a c...
Perttu Ahola
2012-04-13
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