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* Remove special handling of creative modePerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola2012-07-24
* Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola2012-07-23
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-23
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-23
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
* Add "/mods" command to list mods to clientMatthew I2012-07-22
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-21
* Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola2012-07-21
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-21
* Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose2012-07-21
* Fix /setpassword and /clearpasswordPerttu Ahola2012-06-16
* Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola2012-06-16
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-16
* Node placement client-side predictionPerttu Ahola2012-06-10
* Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola2012-06-08
* Add minetest.serialize() and minetest.deserialize()Perttu Ahola2012-06-07
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* Add can_dig callbackdarkrose2012-06-03
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-03
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-03
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-03
* Random node metadata thingsPerttu Ahola2012-06-03
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-03
* Take out the "Privileges of foo are hidden from you." response of /privsPerttu Ahola2012-05-19
* Fix executing register_chatcommand-defined commands even in the middle of a c...Perttu Ahola2012-04-13
* basic_privs to allow granting/revoking interact_extra tooPerttu Ahola2012-04-10
* Support static_spawnpoint settingPerttu Ahola2012-04-09
* Allow redefining minetest.item_place and the likePerttu Ahola2012-04-09
* Add basic_privs privilegePerttu Ahola2012-04-09
* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
* Fix unable to join server first time with a passwordPerttu Ahola2012-04-09
* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
* Fix super-small size of regular item entitiesPerttu Ahola2012-04-04
* Fix dropped nodeitem visualsPerttu Ahola2012-04-04
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-01
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-01
* Don't allow /granting unknown privilegesPerttu Ahola2012-04-01
* Split builtin.lua to multiple filesPerttu Ahola2012-04-01
* granting and revoking of all privileges at oncePerttu Ahola2012-04-01
* Fix authentication handler reporting failed password change while it isn'tPerttu Ahola2012-03-31
* Improve /grant and /revoke output, add /auth_reloadPerttu Ahola2012-03-31
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-31
* More documentation in doc/lua_api.txtPerttu Ahola2012-03-31
* Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-31
* Fix handling of missing auth.txt in the new handlerPerttu Ahola2012-03-30
* Fix admin password handling in minetest.builtin_auth_handler.get_authPerttu Ahola2012-03-30
* Improved teleport commandPerttu Ahola2012-03-30
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-30