Commit message (Collapse) | Author | Age | |
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* | Remove builtin_biome.lua from builtin and add simple biome minimal | paramat | 2015-01-11 |
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* | Remove automatic consistent formspec size <-> font size (now has to be done ↵ | sapier | 2015-01-09 |
| | | | | | | | manually) Set builtin formspecs to autoscale in order to get consistent formspec look and feel Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment) | ||
* | Add registered_ores and registered_decorations | ShadowNinja | 2015-01-05 |
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* | Fix off-by-one error in `string:split` implementation. | Diego Martínez | 2015-01-04 |
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* | Fix forgotten favourite list image update of simple menu | sapier | 2015-01-04 |
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* | Re-add lost way to debug simple menu on PC | sapier | 2015-01-04 |
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* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
| | | | | Also rewrite mapgen registration for static initialization | ||
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
| | | | | | Add minetest.get_mapgen_params() Deprecate minetest.register_on_mapgen_init() | ||
* | Ignore downloaded public serverlist if public_serverlist is false | Kahrl | 2014-12-30 |
| | | | | | Fixes #1807: When the server list finishes downloading, the local server list resets in certain conditions | ||
* | Faster string.split implementation. | Diego Martinez | 2014-12-28 |
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* | MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵ | fz72 | 2014-12-28 |
| | | | | (fixes #1960) | ||
* | Temporarily set default biome in builtin | kwolekr | 2014-12-18 |
| | | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate. | ||
* | Remove vertlabels from main menu and relayout a bit | Kahrl | 2014-12-13 |
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* | Display serverlist flags as icons | Kahrl | 2014-12-13 |
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* | Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place ↵ | Craig Robbins | 2014-12-12 |
| | | | | | | | | orients textures correctly" This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218. See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion | ||
* | Fix undeclared globals in functions and shorten lines in misc_helpers.lua. | paramat | 2014-12-11 |
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* | Ignore .name directories and files | SmallJoker | 2014-12-10 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Always escape user provided data in mainmenu fields | Kahrl | 2014-12-08 |
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* | Add Lua helper functions vector.apply(v) math.sign(x, tolerance) | SmallJoker | 2014-12-06 |
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* | Make dropped items larger and rotate faster | Calinou | 2014-12-04 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add minetest.copy_table(table) To get rid off the "table references" | SmallJoker | 2014-11-27 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix some undeclared global variables | Craig Davison | 2014-11-26 |
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* | Fix Android main menu crash, and user data directory check. | Kodexky | 2014-11-26 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Adjust the values of dirs1 and dirs2 so that rotate_and_place orients ↵ | dvere | 2014-11-25 |
| | | | | | | textures correctly According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3 | ||
* | Make duplicate warning checks file and line specific | ShadowNinja | 2014-11-23 |
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* | Fix console spaming by debug function on mod checking for global variable to ↵ | sapier | 2014-11-23 |
| | | | | exist. | ||
* | Update credits menu | ShadowNinja | 2014-11-21 |
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* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
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* | Fix leaking global in texture pack menu | ShadowNinja | 2014-11-20 |
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* | Add strict module | ShadowNinja | 2014-11-19 |
| | | | | Also fix leaking globals found by it. | ||
* | Tweak core.serialize | ShadowNinja | 2014-11-19 |
| | | | | This adds proper support for nested tables and improves performance a bit. | ||
* | Improved VoxelArea variable locality, thus performance | Wouters Dorian | 2014-11-14 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Add tooltips to main menu subgames button bar | Wuzzy | 2014-11-09 |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
| | | | | blobs | ||
* | Fix dump() indentation with non-tab indents | ShadowNinja | 2014-11-08 |
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* | Add last_login field to auth.txt | Ryan Newell | 2014-11-08 |
| | | | | Also shortens some related code and adds more parameters to string.split. | ||
* | Add notice when only minimal is installed | rubenwardy | 2014-10-28 |
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* | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 |
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* | Add a better error message when trying to teleport another player without ↵ | LeMagnesium | 2014-10-07 |
| | | | | bring privileges | ||
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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* | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
| | | | | Fixes: http://i.imgur.com/arAWw1i.png (middle-right) | ||
* | Make dump's output prettier | ShadowNinja | 2014-09-21 |
| | | | | | | | | Changes: * Indentation with tabs by default. * Array keys dumped without "[i] = " prefix. * String keys that are valid identifiers aren't enclosed in '[""]'. * Basic support for multiple references (as specified in the comment). | ||
* | Fix wrong video_driver setting when changing in mainmenu | SmallJoker | 2014-09-21 |
| | | | | Fixes issue with direct3d(8|9) | ||
* | Fix retval of entity.get_staticdata beeing lost while profiling is enabled | sapier | 2014-08-24 |
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* | Add video driver selection to settings menu (based uppon idea from ↵ | sapier | 2014-08-23 |
| | | | | webdesigner97) | ||
* | Remove buildable_to nodes without dropping item when replaced by a falling node | Casimir | 2014-08-22 |
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* | Fix caption of config mods button (simple menu) | sapier | 2014-08-19 |
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* | Mod profiling support | sapier | 2014-08-19 |
| | | | | | | | | | Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel) | ||
* | Fix mainmenu game initialisation | BlockMen | 2014-08-14 |
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* | Formspec escape fixed seen in world creation menu | ShadowNinja | 2014-08-05 |
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