aboutsummaryrefslogtreecommitdiff
path: root/builtin
Commit message (Expand)AuthorAge
* Add option to disable entity selectionboxes. (#3992)TriBlade92016-04-14
* Convert nodeupdate to non-recursiveAuke Kok2016-04-11
* Mainmenu: Refactor tab UI codeRui9142016-04-08
* Mainmenu: Move description.txt textbox downRui9142016-03-31
* Mgv7: Decrease cliff steepnessparamat2016-03-30
* stop falling.lua errortenplus12016-03-29
* Falling: Set acceleration on step againRui2016-03-25
* Credits: Make that easy to add/removeRui2016-03-24
* Make `options` local here.Auke Kok2016-03-24
* Builtin/game/falling: Re-add comma removed by recent commitparamat2016-03-19
* Set acceleration only once in falling nodeRui9142016-03-19
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-19
* Add option to not send pre v25 init packetest312016-03-15
* Add options for screenshot format and qualityDiego Martinez2016-03-12
* Documentation: Clarify global and mapgen-specific mapgen flagsparamat2016-03-11
* Introduce "protection_bypass" privilege.Auke Kok2016-03-11
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add AreaStore custom ID APIShadowNinja2016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Settings Tab: Regroup dropdown datas in tablesJean-Patrick Guerrero2016-03-06
* Faster insertion into tableRui9142016-03-06
* Add forgotten valleys mapgen in mapgen nameMuhammad Rifqi Priyo Susanto2016-03-05
* Update settings tab + some misc. clean-upJean-Patrick Guerrero2016-03-05
* Don't generate trailing spaces in minetest.conf.exampleest312016-02-27
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26
* Remove new_style_waterRealBadAngel2016-02-26
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-21
* Remove preload_item_visuals codeRealBadAngel2016-02-21
* Restore simple settings tab and add advanced settings as dialogBlockMen2016-02-21
* Documentation: Remove now unused 'vertical spawn range'paramat2016-02-11
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-11
* Log /clearobjects modeKahrl2016-02-11
* Add '/clearobjects quick'Kahrl2016-02-11
* Filmic HDR tone mappingRealBadAngel2016-02-09
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-08
* builtin: Fix `print` crashing on nil "holes".Diego Martinez2016-02-08
* Use meshes to display inventory itemsRealBadAngel2016-02-07
* Add admin command which says who the administator is for the server.Splizard2016-02-04
* Mgvalleys: use standard cavesDuane Robertson2016-01-31
* New timer design.Auke Kok2016-01-29
* Fix world config menu ignoring `name` in `mod.conf`.Diego Martinez2016-01-23
* Show infotext with description for item entitiesRealBadAngel2016-01-18
* Fix error message in settings tab overlapping 'save' buttonRogier2016-01-16
* Add Valleys mapgen.Duane Robertson2016-01-14
* Mgflat: Set blank default spflags. Unhideparamat2016-01-10
* Fix the checking of flags values in the settings tabRogier2016-01-10
* Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-10
* New 3D Mode: PageflipDalai Felinto2016-01-09
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07