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* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
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* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
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* Weather supportproller2013-07-27
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* Show portnumber for ip adresses onlysapier2013-07-25
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* added (optional) support for 6d facedir in dir_to_facedir and added ↵hdastwb2013-07-24
| | | | facedir_to_dir
* Fix enable mod/enable button not shown on entering world config dialogsapier2013-07-22
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* Fix bug in world creationsapier2013-07-22
| | | | Add old style mod selection in worldconfig dialog
* Add missing header/footer for singleplayer tabsapier2013-07-22
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* Remove debug outputsapier2013-07-22
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* Fix Bug in modname guessing resulting in undefined modnamesapier2013-07-22
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* merge mainmenu_helper.lua to misc_helpers.luasapier2013-07-22
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* Fix background/overlay/footer/header handlingsapier2013-07-22
| | | | Add missing file headers
* Add playernumber to favorites listsapier2013-07-22
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* filterlist api cleanupsapier2013-07-22
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* Add port to favorites if not 30000sapier2013-07-22
| | | | | Major modmgr overhaul Add missing formspec checkbox doc
* Replace worldlist by generic filterlist implementationsapier2013-07-22
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* Add support for modstore screenshotssapier2013-07-22
| | | | Add error output on invalid mmdb entries
* Swap name/password <-> server descriptionsapier2013-07-22
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* Revert "Fix serverdescription and name not beeing saved to local serverlist"sapier2013-07-22
| | | | | This reverts commit 7dbbbfc665e285cc9eb9d750c3a449d7da178d4f. (was added twice)
* Remove unused required by list in worldconfigsapier2013-07-22
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* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
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* Don't show flags in local favoritessapier2013-07-12
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* Fix bug server name set to address field when using up/down keyssapier2013-07-12
| | | | Show server description above connect button instead of in favorites list
* Add missing server flags in public serverlistsapier2013-07-12
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* Remove lots of debug output from modmgrsapier2013-07-12
| | | | | Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
* Fix serverdescription and name not beeing saved to local serverlistsapier2013-07-12
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* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-11
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* Worldlist fixessapier2013-07-11
| | | | | | | | Add alphabeticaly sorted worldlists Select world after creation Move worldlist handling to separate file Merge world selection of singleplayer/server tab Remove some useless code
* Fix serverlistsapier2013-07-09
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* Public server checkboxproller2013-07-10
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* Revert "Fix serverlist not beeing escaped correctly"kwolekr2013-07-08
| | | | This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
* Fix header not beeing shown except on singleplayer tabsapier2013-07-08
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* Fix serverlist not beeing escaped correctlysapier2013-07-08
| | | | | Always use address for server Fix first (empty) element beeing selected after deleting last world
* fix crash on play/start with empty world listsapier2013-07-08
| | | | make enter button work in create world dialog
* Make sure that coordinates passed to /teleport are actual numbersPilzAdam2013-07-08
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* Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2013-07-07
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* Lua main menu: Fix world creation dialogkwolekr2013-07-07
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* Set numeric locale in Lua in main menuPilzAdam2013-07-08
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* Fix many formspec menu bugssapier2013-07-07
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* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-07
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* Handle 0 vectors in vector.normalize()ShadowNinja2013-07-07
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* Add vector helpersShadowNinja2013-07-07
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* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-06
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* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵kwolekr2013-07-03
| | | | worlds not saving index
* Replace C++ mainmenu by formspec powered onesapier2013-07-02
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* Remove unnecessary debug output in node_dig()PilzAdam2013-07-02
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* Infinite tools in creative modeLord89James2013-07-02
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* Add Lua VoxelArea methods: contains, containsp, containsikwolekr2013-06-28
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* Add voxelarea.lua helper to builtinkwolekr2013-06-28
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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
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