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* Add checks for nil in minetest.afterShadowNinja2014-04-13
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* Fix crash when teleporting near unknown nodeBlockMen2014-04-11
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* Fix "ghost stacks" created when a player clicks an item on the ground:Novatux2014-03-22
| | | | | | | since the object is not immediately removed, any other code may still think an object is there, therefore leading to item duplication. This code therefore sets the itemstring to '' after the object is picked up to avoid such issues
* Normal maps generation on the fly.RealBadAngel2014-03-21
| | | | | Parallax mapping with slope information. Overriding normal maps.
* Fix error when calling minetest.node_punch without a pointed_thingShadowNinja2014-03-11
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* Replace pause and message menu by formspec onessapier2014-03-05
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* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-27
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* Add the option to bind to a specific addressShadowNinja2014-02-05
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* Escape texture pack namesShadowNinja2014-02-03
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* Add minetest.kick_player(name, reason)sapier2014-02-03
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* Fix error on mod download failureShadowNinja2014-01-24
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* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
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* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
| | | | As suggested by qwrwed.
* Fix minetest.rotate_and_place() calling on_rightclick() with nil/random ↵PilzAdam2014-01-19
| | | | param for node
* Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga2014-01-18
| | | | | Fixed lua error when none of the worlds or servers selected are and connect, delete or configure buttons used.
* Fix spelling of "attempt"ShadowNinja2014-01-13
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* Add minetest.override_itemShadowNinja2014-01-13
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* Add formspec tableKahrl2014-01-13
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* Fix doc and forceloading crash.Novatux2014-01-12
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* Add forceloadingNovatux2014-01-11
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* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
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* Pass pointed_thing to after_place_nodeShadowNinja2014-01-06
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* Add protection support to auto-rotated nodesShadowNinja2014-01-06
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* Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja2014-01-06
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* Escape error messages in error dialogPilzAdam2014-01-06
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* Fix main menu error message dialog: Now multi-line messages aren't cut at ↵Perttu Ahola2014-01-06
| | | | half of second line
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
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* Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Novatux2013-12-30
| | | | This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
* Add 'on_prejoinplayer' callbackkaeza2013-12-12
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* Implement search tab and version pickersapier2013-12-11
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* Move script_run_callbacks to LuaShadowNinja2013-12-07
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* Only create one alias metatableShadowNinja2013-12-04
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* Shaders rework.RealBadAngel2013-12-03
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* Assume a selection box for fences0gb.us2013-11-30
| | | | Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
* Change default value of is_ground_content to truekwolekr2013-11-30
| | | | Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-28
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* Rollback fixes and get_node_actionsShadowNinja2013-11-27
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* Temporary disable local install button due to irrlicht dialog breaking ↵sapier2013-11-24
| | | | localization
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-23
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* Fix rename modpack button not working, fixes #1019Sfan52013-11-23
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* Prevent enabling Shaders if Direct3D is usedSfan52013-11-23
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* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-21
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* Fix modmanager screenshot pathBlockMen2013-11-19
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* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
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* Replace print()s with minetest.log() in builtinPilzAdam2013-11-17
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* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-10
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* Add BlockMen to core dev listPilzAdam2013-11-09
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* Fix game buttons not beeing 48x48sapier2013-11-09
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* Fix crash updating gametype without gamesapier2013-11-09
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