| Commit message (Collapse) | Author | Age |
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Replace `Subgame mods` with <game name> mods.
Display game description on left instead of dependencies.
Fix double DIR_DELIM in some paths.
|
|
|
|
| |
add associated keybinding options
update docs and settingtypes
|
| |
|
| |
|
|
|
|
|
| |
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly.
It allows smoother and more complex movements.
Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
|
| |
|
|
|
|
| |
Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled.
Move the CSM death formspec code to a dedicated file.
|
|
|
|
|
|
|
|
| |
Works by detecting a collision while moving forward and then
simulating a jump. If the simulated jump is more successful,
an artificial jump key press is injected in the client.
Includes setting and key change GUI element for enabling and
disabling this feature.
|
|
|
|
| |
This section no longer applies since c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
|
|
|
|
| |
* Android: Improve UI scaling on smaller high-density displays
|
| |
|
|
|
|
|
| |
Add missing 'core.formspec_escape' to 'get_screenshot'.
Add warning label when no packages fetched.
Internal name of the "Update" button was the same as "Install". Rename to 'update_'.
|
|
|
| |
Set the default value of fall_bobbing_amount to 0.03
|
|
|
|
|
| |
Simple fix to stop searching for "[" or other special characters causing a crash.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
| |
(#7827)
Calling string.split(":A:B:C:D", ":") returns an empty array.
This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until.
Changing max_splits default value from -1 to -2 fixes that issue.
|
|
|
| |
Populate the 'checkboxes' table with bools when creating the editing formspec.
|
|
|
|
|
|
|
|
| |
Improvements:
1. Formspec size and description box are calculated last
2. Width and height are now adjustable per setting type
3. Error message (dialogdata.error_message) shortens the description field and is placed below
4. Add more spacing for larger fonts
5. More comments and extensible by setting different height and width values
|
| |
|
| |
|
| |
|
| |
|
|
|
| |
Several users have been causing problems by increasing this value.
|
|
|
|
| |
Breaks backwards compatibility for good
Bump protocol version
|
|
|
|
| |
In builtin//pkgmgr.lua, README.md and settingtypes.txt.
Based on 2 pull requests by comradekingu.
|
| |
|
|
|
| |
Fixes missing/upside-down images on Android.
|
|
|
|
|
| |
Remove unused variable 'seplen'.
Fix 'cparam2'->'param2'.
Do not initialise variable 'p' twice.
|
| |
|
|
|
| |
This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
|
|
|
|
| |
Wider buttons to not clip 'Disable Texture Pack' text when using a
small game window (1024x600, the default).
|
|
|
|
|
| |
* Allow adding descriptions to modpacks using description.txt
* Use a proper multiline formspec element: textarea
|
|
|
|
|
| |
Make tunnels wider and use the noise parameters of most other mapgens.
All other underground features are already identical to all other
non-mgv6 mapgens, this final change modernises and improves the tunnels.
|
|
|
| |
adds `entity_independent_selectionbox` to minetest.features
|
|
|
|
| |
* Replace auth.txt with SQLite auth database
|
| |
|
| |
|
|
|
|
|
|
| |
* Disable shaders GUI on unsupported drivers (#2060)
* Disable shaders if unavailable
|
|
|
|
|
|
| |
* Fix textarea formspec documentation
The label is shown and the background isn't
* Document the missing gamma correction when generating mip maps
* Remove duplicate text (such as size parameter descriptions)
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
Add 2 new mapgen flags to make river depth variation and humidity drop
with altitude independently optional, instead of both being enabled by
the 'humid rivers' flag.
Simplify and clarify related code by removing a low priority
optimisation regarding 't_heat'.
Remove unnecessary optimisation bools and use spflags directly instead.
Improve and fix documentation in settingtypes.txt.
A few minor code cleanups.
|
| |
|
|
|
|
| |
* /privs: Check if player exists
|
| |
|
|
|
|
|
| |
Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
|