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Commit message (
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Author
Age
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Shaders fixes and cleanup relief mapping code.
RealBadAngel
2015-07-02
*
Bugfix: variable type mismatch
RealBadAngel
2015-06-28
*
Remove textures vertical offset. Fix for area enabling parallax.
RealBadAngel
2015-06-21
*
Automated whitespace error fix for last commit
est31
2015-06-14
*
Improved parallax mapping. Generate heightmaps on the fly.
RealBadAngel
2015-06-14
*
Optimize bumpmapping mathematics
Loic Blot
2015-01-16
*
Revert "Optimize bumpmapping mathematics"
Craig Robbins
2015-01-16
*
Optimize bumpmapping mathematics
Loic Blot
2015-01-15
*
Restore finalColorBlend implementation in shaders.
RealBadAngel
2014-12-07
*
Let lighting be done only CPU side. Remove finalColorBlend implementation fro...
RealBadAngel
2014-08-16
*
Make faces shading correct for all possible modes.
RealBadAngel
2014-08-14
*
Faces shading fixes
RealBadAngel
2014-07-07
*
Improved faces shading with and without shaders.
RealBadAngel
2014-06-17
*
Unite nodes shaders.
RealBadAngel
2014-06-15