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path: root/client/shaders/object_shader/opengl_vertex.glsl
Commit message (Expand)AuthorAge
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-09
* Transform texture UVs with provided tex. matrix (#9515)Danila Shutov2020-03-16
* Basic model shading (#9374)Danila Shutov2020-02-16