| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Filmic HDR tone mapping | RealBadAngel | 2016-02-09 |
| * | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
| * | Automated whitespace error fix for last commit | est31 | 2015-06-14 |
| * | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
| * | Optimize bumpmapping mathematics | Loic Blot | 2015-01-16 |
| * | Revert "Optimize bumpmapping mathematics" | Craig Robbins | 2015-01-16 |
| * | Optimize bumpmapping mathematics | Loic Blot | 2015-01-15 |
| * | Restore finalColorBlend implementation in shaders. | RealBadAngel | 2014-12-07 |
| * | Let lighting be done only CPU side. Remove finalColorBlend implementation fro... | RealBadAngel | 2014-08-16 |
| * | Faces shading fixes | RealBadAngel | 2014-07-07 |
| * | Improved faces shading with and without shaders. | RealBadAngel | 2014-06-17 |
| * | Unite nodes shaders. | RealBadAngel | 2014-06-15 |
